On 12/01/2016 15:36, Matthew Paul Thomas wrote:
You can't just make some on-screen elements bigger for touchability
and assume that there will be no tradeoff. Other elements will get
smaller, and that has a cost. If someone has no touchscreen, or has
one but doesn't want to use it, it's a cost with no benefit.
+1
Of course the best thing would be a UI usable with touch and mouse with
very little compromises, but that might not possible in many situations.
I think it's a mistake to make mouse interaction a second-class citizen
(like Windows 8). I *very* rarely use the touchscreen of my laptop for
instance (remember gorilla-arm effect?).
In the end the user should have the last word. GMail for instance has
many different display density/mode settings, including a "touch
enabled" one. I have it in the most compact mode (bad for touching) even
though my laptop has a touchscreen.
- Daniel
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