We've wanted to polish this until we had the cross-compilation instructions figured out, but since there are some out there that seem to work for some people already, here's how you can manually package your apps + QML C++ extensions with click:
http://developer.ubuntu.com/resources/tutorials/getting-started/creating-click-packages-with-cpp-extensions/ Thanks to mzanetti for the original blog post, which we adapted as a generic tutorial for app showdown participants. Cheers, David. On Thu, Sep 12, 2013 at 9:17 PM, Dmitrijs Ledkovs <x...@ubuntu.com> wrote: > On 12 September 2013 19:51, Roman Shchekin <mrqt...@gmail.com> wrote: > > Whoohoo! > > Thanks, Dmitrijs! > > Without you, my participation would be in doubt :) > > > > Now I need to create Click package. > > Can you advice me where I should place my plugin (I mean "YadPlugin" > folder > > with binary *.so and qmldir file inside) in primary (qmlproject) app? > > I think that I should put it to root folder near to *.qmlproject file > since > > I am importing it via "import YadPlugin 1.0" in my *.qml files. Am I > right? > > :) > > > > Not sure. I haven't packaged a click with a compiled extension yet. > There was a recent blog post on ubuntu planet with a solution I > believe. Maybe dholbach remembers? > > Regards, > > Dmitrijs. > > > > Again big thanks! > > > > > > 2013/9/12 Dmitrijs Ledkovs <x...@ubuntu.com> > >> > >> On 12 September 2013 18:16, Roman Shchekin <mrqt...@gmail.com> wrote: > >> > Hello, Dmitrijs Ledkovs! > >> > > >> > There you can find plugin code: > >> > https://code.launchpad.net/~mrqtros/+junk/yad-plugin > >> > And there QML part: https://code.launchpad.net/~mrqtros/yad/trunk > >> > > >> > Please, help me to compile QML extension for armhf! > >> > I'll owe you one =) > >> > > >> > Big big big thanks! > >> > > >> > >> Just today dholbach published some wrapper scripts for native > >> compilation of extensions, using qemu-armhf emulation > >> > >> $ bzr branch lp:~dholbach/+junk/extension-build > >> $ cd extension-build > >> $ ./setup > >> $ bzr branch lp:~mrqtros/+junk/yad-plugin > >> $ ./build-porject yad-plugin > >> > >> Which then generated > >> yad-plugin/modules/YadPlugin/libYadPlugin.so > >> > >> I've pushed it to $ bzr branch lp:~xnox/+junk/yad-plugin for your > >> convenience. > >> > >> Note this was not done by cross-compilation, but a native under qemu > >> emulation. > >> > >> Regards, > >> > >> Dmitrijs. > >> > >> > >> > >> > Best regards, > >> > Roman. > >> > > >> > > >> > > >> > 2013/9/12 Dmitrijs Ledkovs <x...@ubuntu.com> > >> >> > >> >> On 11 September 2013 20:01, Roman Shchekin <mrqt...@gmail.com> > wrote: > >> >> > Hi all > >> >> > > >> >> > So, can I compile my plugin for armhf arch via cmake? I need it for > >> >> > showdown > >> >> > :) > >> >> > > >> >> > > >> >> > >> >> Where is your source code? =) > >> >> > >> >> Regards, > >> >> > >> >> Dmitrijs. > >> >> > >> >> > >> >> > >> >> > 2013/9/11 Sergio Schvezov <sergio.schve...@canonical.com> > >> >> >> > >> >> >> On Wed, Sep 11, 2013 at 8:22 AM, Dmitrijs Ledkovs < > x...@ubuntu.com> > >> >> >> wrote: > >> >> >>> > >> >> >>> I've written up a quick how-to cross-compiling qml extensions > using > >> >> >>> CMake > >> >> >>> > >> >> >>> https://wiki.ubuntu.com/Touch/CrossCompile > >> >> >>> > >> >> >>> Apart from cmake choosing DEB_HOST moc, instead of DEB_BUILD moc, > >> >> >>> it > >> >> >>> seems to work ok. > >> >> >>> > >> >> >>> I've successfully compiled: > >> >> >>> ./lib/SystemSettings/libSystemSettings.so > >> >> >>> ./tests/libtest-plugin.so > >> >> >>> ./plugins/sound/libUbuntuSoundPanel.so > >> >> >>> ./plugins/example/libexample-plugin.so > >> >> >>> ./plugins/background/libUbuntuBackgroundPanel.so > >> >> >>> ./plugins/system-update/libUbuntuUpdatePanel.so > >> >> >>> ./plugins/security-privacy/diagnostics/libUbuntuDiagnostics.so > >> >> >>> ./plugins/security-privacy/libUbuntuSecurityPrivacyPanel.so > >> >> >>> > >> >> >>> From ubuntu-system-settings project using above method. > >> >> >>> > >> >> >>> So if you are using qmake, you can switch to cmake by following > >> >> >>> this > >> >> >>> Qml / Ubuntu Touch app: > >> >> >>> > https://code.launchpad.net/~jpakkane/ubuntu-system-settings/cmake > >> >> >>> > >> >> >>> And gain, a relatively smooth cross-compilation support. > >> >> >> > >> >> >> > >> >> >> I'm going to piggyback on this and mention that I got this going > for > >> >> >> most > >> >> >> of the applications as well (dialer-app et.al.) which are cmake > >> >> >> based > >> >> >> using > >> >> >> your previous instructions but adapted to cmake. So thanks > >> >> >> > >> >> >> Cheers > >> >> >> Sergio > >> >> >> > >> >> >> -- > >> >> >> Mailing list: https://launchpad.net/~ubuntu-phone > >> >> >> Post to : ubuntu-phone@lists.launchpad.net > >> >> >> Unsubscribe : https://launchpad.net/~ubuntu-phone > >> >> >> More help : https://help.launchpad.net/ListHelp > >> >> >> > >> >> > > >> > > >> > > > > > > > -- > Mailing list: https://launchpad.net/~ubuntu-phone > Post to : ubuntu-phone@lists.launchpad.net > Unsubscribe : https://launchpad.net/~ubuntu-phone > More help : https://help.launchpad.net/ListHelp >
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