I think we have to start with the indie market, which seems more willing to
take a chance by just porting their games. And later the big market will
come naturally.

First we have to make users show interest, we could do something simple like
a facebook group or a petition. It can be completely stupid and it doesn't
even have to be something that is going to really happen.

Like: 100.000 users to get Gears of War to Ubuntu.

Obviously Gears of War wouldn't be a good choice, but you get the idea. If
we make users show interest will get them.

Secondary we should make a wiki for developers with material, to invite them
to develop. The idea would be to have a simple page as a sort of boucher
telling them the basics, how easy it is to port a game to linux and that
they will earn a lot of money and rule the world. Basically, but maybe toned
down a bit. I'm sure you get the idea. Basically an introduction to the
platform as if it was a game engine.
Ubuntu Game Development would be a fine title for either a wiki or webpage.

We can contact open developers to help, I'm sure we can get a few to help.
And submit some ideas directly to some active place of launchpad.







2010/9/9 Randall Ross <rand...@executiv.es>

>  Possibly stating the obvious:
>
> We can identify aspiring (or established) game developers and show them
> a viable market. As community marketers, that likely means building
> large and vibrant local communities and an ecosystem that supports great
> Ubuntu games. The channel part (Ubuntu Software Centre) is already
> built. What's missing is the audience and enthusiasm.
>
> For promotion/advertising I suggest we avoid the "L" word as to Martin's
> point, it doesn't really mean anything.
>
> Cheers,
> Randall
> Ubuntu Vancouver LoCo.
>
> --
>
>
> On 10-09-09 03:19 PM, Lisandro Vaccaro wrote:
> > I meant, what can we do to encourage game developers to create paid
> > games playable in Ubuntu Linux. Both ports and original games.
> >
> > Since Ubuntu can recently added the option to sell games through the
> > software center, this seems like a good topic for the marketing team.
> > I have read about adding a trophy system and soon an upgrade on the
> > soft center for better portrayal of the titles. But from our place
> > what can we do to help?
> >
> >
>
>
> --
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>



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