Did someone tried 346.16 drivers? I just noticed the following fixes: - Fixed rendering corruption that sometimes happened when calling
DrawElementsInstancedBaseVertexBaseInstance(), DrawElementsInstancedBaseInstance(), or DrawArraysInstancedBaseInstance(). - Removed the limit on the maximum number of OpenGL Framebuffer Objects. Is that related to our issue? -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1072206 Title: [nvidia] Window content is black or transparent To manage notifications about this bug go to: https://bugs.launchpad.net/compiz/+bug/1072206/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs