>> ...we need to treat each bug as a separate bug... You're hijacking my bug now? :(
BTW, I don't think glxgears is a good 3d benchmark - it was only ever intended as a quick check that GLX was available. I believe glxspheres is a much better benchmark, which is why it's included in virtualgl. If we're just talking about glxspheres, I get almost 60fps in Unity-3D normally in Oneiric (ie when I'm not experiencing the unexpected slowdown), unless I turn on "Force full screen redraws (buffer swap) on repaint", in which case I get frame rates similar to yours. -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/861061 Title: Unity makes 3D apps run much slower. To manage notifications about this bug go to: https://bugs.launchpad.net/ubuntu/+source/unity/+bug/861061/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs