IVA Second Call for Poster and Demo Submissions -----------------------------------------------------------------------
Intelligent Virtual Agents conference 2016 (IVA2016) September 20-23, 2016 University of Southern California, Institute for Creative Technologies Los Angeles, California http://iva2016.ict.usc.edu<http://iva2016.ict.usc.edu/> ----------------------------------------------------------------------- IMPORTANT DATES Conference registration site opening: July 5, 2016. Second Call for Poster and Demo Submissions Submissions deadline: August 2, 2016 Author notification: August 9, 2016 Prospective authors are invited to submit poster papers (4 pages). We also welcome demonstrations (please submit a 4-page description). Submissions should be sent directly to Demo and Poster Chair Arno Hartholt at harth...@ict.usc.edu<mailto:harth...@ict.usc.edu> . WOCHAT: 2nd Workshop on Chatbots and Conversational Agent Technologies Submission deadline: July 6, 2016 Author notification: July 26, 2016 http://workshop.colips.org/wochat/index.html PAVA: Can you feel me now? Creating Physiologically Aware Virtual Agents Workshop Submission deadline: July 8, 2016 Author notification: August 1, 2016 http://glennrfox.com/PAVA_Workshop/dates.html GREATS16: Graphical and Robotic Embodied Agents for Therapeutic Systems Workshop Submission deadline: July 14, 2016 Author notification: August 4, 2016 http://www.macs.hw.ac.uk/~ruth/greats16.html GALA: Gathering of Animated Lifelike Agents Video Gala Submission deadline: August 8, 2016 Author notification: August 19, 2016 http://iva2016.ict.usc.edu/video-gala/ CONFERENCE Intelligent virtual agents are interactive characters that exhibit human-like qualities and communicate with humans or with each other using natural human modalities such as facial expressions, speech and gesture. They are capable of real-time perception, cognition and action that allow them to participate in dynamic social environments. The International Conference on Intelligent Virtual Agents (IVA) is an interdisciplinary annual conference and the main leading scientific forum for presenting research on modeling, developing and evaluating intelligent virtual agents with a focus on communicative abilities and social behavior. In addition to presentations on theoretical issues, the conference encourages the showcasing of working applications. Researchers from the fields of human-human and human-robot interaction are also encouraged to share work with a relevance to intelligent virtual agents. SPECIAL TOPIC Befitting IVA 2016's Los Angeles location, this year's special theme is "Entertaining Virtual Agents." IVA 2016 seeks to emphasize the synergy between intelligent virtual agents and entertainment. The increasing capabilities of intelligent virtual agents are bringing attention from the entertainment community, from NPCs in video games to developing agents that immortalize famous people. Our focus on entertainment cuts across a number of research areas in intelligent virtual agents, spanning serious games to agents who mirror emotional expressions. For our special theme of IVA 2016 we encourage submissions in the following non-exclusive submission areas: - Entertaining Pedagogical Agents - Entertaining Agents for Companionship - Advancements in the Entertainment Value of Intelligent Agents - Narrative Story-telling With Virtual Agents - The Role of Entertainment in Virtual Applications. The conference encourages a wide range of contributions (workshops, paper, demos and posters) that address this special topic. GENERAL TOPICS OF INTEREST Design, Modeling and Evaluation * Design criteria and design methodologies * Evaluation methodologies and user studies * Ethical considerations and societal impact * Applicable lessons from other fields (e.g. robotics) * Improvisational or dramatic interaction * Dimensions of intelligence, cognition and behavior * Models of multimodal perception and action * Models of emotionally communicative behavior * Models of conversational behavior * Models of narrative and storytelling * Theoretical foundations and formal models * Learned, evolved or emergent behavior Implementation and Applications of Intelligent Virtual Agents * Software engineering issues * Real-time integrated systems * Portability and reuse standards / measures to support interoperability * Specialized tools, toolkits and tool chains * Specialized modeling and animation technologies * Applications in games, education, art, etc. * Delivery platforms: desktop, single vs. multi-user, virtual or augmented or mixed reality, robots * Future or current experience in various fields, e.g. interactive narrative and story-telling, computer games, art and entertainment, education and training, simulation and visualization
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