The variable bmp_load_addr is used to hold the address in memory of where to put the splash image (as a bmp). For 32/64bit correctness, this needs to be a ulong and not u32 today.
Signed-off-by: Tom Rini <tr...@konsulko.com> --- common/splash_source.c | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) diff --git a/common/splash_source.c b/common/splash_source.c index 2df78a4f2d76..0710e302ba1f 100644 --- a/common/splash_source.c +++ b/common/splash_source.c @@ -26,7 +26,7 @@ DECLARE_GLOBAL_DATA_PTR; #ifdef CONFIG_SPI_FLASH static struct spi_flash *sf; -static int splash_sf_read_raw(u32 bmp_load_addr, int offset, size_t read_size) +static int splash_sf_read_raw(ulong bmp_load_addr, int offset, size_t read_size) { if (!sf) { sf = spi_flash_probe(CONFIG_SF_DEFAULT_BUS, @@ -40,7 +40,7 @@ static int splash_sf_read_raw(u32 bmp_load_addr, int offset, size_t read_size) return spi_flash_read(sf, offset, read_size, (void *)(uintptr_t)bmp_load_addr); } #else -static int splash_sf_read_raw(u32 bmp_load_addr, int offset, size_t read_size) +static int splash_sf_read_raw(ulong bmp_load_addr, int offset, size_t read_size) { debug("%s: sf support not available\n", __func__); return -ENOSYS; @@ -48,7 +48,7 @@ static int splash_sf_read_raw(u32 bmp_load_addr, int offset, size_t read_size) #endif #ifdef CONFIG_CMD_NAND -static int splash_nand_read_raw(u32 bmp_load_addr, int offset, size_t read_size) +static int splash_nand_read_raw(ulong bmp_load_addr, int offset, size_t read_size) { struct mtd_info *mtd = get_nand_dev_by_index(nand_curr_device); return nand_read_skip_bad(mtd, offset, @@ -57,14 +57,14 @@ static int splash_nand_read_raw(u32 bmp_load_addr, int offset, size_t read_size) (u_char *)bmp_load_addr); } #else -static int splash_nand_read_raw(u32 bmp_load_addr, int offset, size_t read_size) +static int splash_nand_read_raw(ulong bmp_load_addr, int offset, size_t read_size) { debug("%s: nand support not available\n", __func__); return -ENOSYS; } #endif -static int splash_mmc_read_raw(u32 bmp_load_addr, struct splash_location *location, +static int splash_mmc_read_raw(ulong bmp_load_addr, struct splash_location *location, size_t read_size) { struct disk_partition partition; @@ -89,7 +89,7 @@ static int splash_mmc_read_raw(u32 bmp_load_addr, struct splash_location *locati } static int splash_storage_read_raw(struct splash_location *location, - u32 bmp_load_addr, size_t read_size) + ulong bmp_load_addr, size_t read_size) { u32 offset; @@ -111,7 +111,7 @@ static int splash_storage_read_raw(struct splash_location *location, return -EINVAL; } -static int splash_load_raw(struct splash_location *location, u32 bmp_load_addr) +static int splash_load_raw(struct splash_location *location, ulong bmp_load_addr) { struct bmp_header *bmp_hdr; int res; @@ -252,7 +252,7 @@ static inline int splash_umount_ubifs(void) #define SPLASH_SOURCE_DEFAULT_FILE_NAME "splash.bmp" -static int splash_load_fs(struct splash_location *location, u32 bmp_load_addr) +static int splash_load_fs(struct splash_location *location, ulong bmp_load_addr) { int res = 0; loff_t bmp_size; @@ -342,7 +342,7 @@ static struct splash_location *select_splash_location( } #ifdef CONFIG_FIT -static int splash_load_fit(struct splash_location *location, u32 bmp_load_addr) +static int splash_load_fit(struct splash_location *location, ulong bmp_load_addr) { int res; int node_offset; @@ -439,7 +439,7 @@ int splash_source_load(struct splash_location *locations, uint size) struct splash_location *splash_location; char *env_splashimage_value; char *devpart; - u32 bmp_load_addr; + ulong bmp_load_addr; env_splashimage_value = env_get("splashimage"); if (env_splashimage_value == NULL) -- 2.43.0