This change introduces default_splash_locations which
simplifies splash recovery from the first partition of
USB/MMC/SATA drive.

Given usual mapping of the first partition of external media for
basic boot stuff like uImage/zImaage, .dtb etc it looks quite
obvious option to put there splash.bmp as well.

Signed-off-by: Alexey Brodkin <abrod...@synopsys.com>
Cc: Nikita Kiryanov <nik...@compulab.co.il>
Cc: Simon Glass <s...@chromium.org>
Cc: Jeroen Hofstee <jer...@myspectrum.nl>
Cc: Anatolij Gustschin <ag...@denx.de>
Cc: Robert Winkler <robert.wink...@boundarydevices.com>
---
 common/splash.c | 30 +++++++++++++++++++++++++++++-
 1 file changed, 29 insertions(+), 1 deletion(-)

diff --git a/common/splash.c b/common/splash.c
index 561d35b..89af437 100644
--- a/common/splash.c
+++ b/common/splash.c
@@ -24,9 +24,37 @@
 #include <splash.h>
 #include <lcd.h>
 
+static struct splash_location default_splash_locations[] = {
+       {
+               .name = "sf",
+               .storage = SPLASH_STORAGE_SF,
+               .flags = SPLASH_STORAGE_RAW,
+               .offset = 0x0,
+       },
+       {
+               .name = "mmc_fs",
+               .storage = SPLASH_STORAGE_MMC,
+               .flags = SPLASH_STORAGE_FS,
+               .devpart = "0:1",
+       },
+       {
+               .name = "usb_fs",
+               .storage = SPLASH_STORAGE_USB,
+               .flags = SPLASH_STORAGE_FS,
+               .devpart = "0:1",
+       },
+       {
+               .name = "sata_fs",
+               .storage = SPLASH_STORAGE_SATA,
+               .flags = SPLASH_STORAGE_FS,
+               .devpart = "0:1",
+       },
+};
+
 __weak int splash_screen_prepare(void)
 {
-       return 0;
+       return splash_source_load(default_splash_locations,
+                                 ARRAY_SIZE(default_splash_locations));
 }
 
 #ifdef CONFIG_SPLASH_SCREEN_ALIGN
-- 
2.5.5

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