On 05/26/2013 01:31 PM, Simon Glass wrote: > Hi Stephen, > > On Thu, May 23, 2013 at 3:09 PM, Stephen Warren <swar...@wwwdotorg.org > <mailto:swar...@wwwdotorg.org>> wrote: > > From: Stephen Warren <swar...@nvidia.com <mailto:swar...@nvidia.com>> > > We know the exact property names that the code wants to process. Look > these up directly with fdt_get_property(), rather than iterating over > all properties within the node, and checking each property's name, in > a convoluted fashion, against the expected name. > + plain_keycode = create_keymap(config, (u32 *)prop->data, > + proplen, KEY_FN, &config->fn_pos); > > Probably don't need plain_keycode variable at all.
This is required because the variable is passed to free() later, and config->plain_keycode is marked const, whereas free isn't prototyped to take a const. I figured that it was simplest to use a separate variable here rather than cast away the const when calling free(). Now, if C had const_cast<>, then I would have made a different decision:-) _______________________________________________ U-Boot mailing list U-Boot@lists.denx.de http://lists.denx.de/mailman/listinfo/u-boot