Hello Nikita,

On 12/23/2012 08:03 AM, Nikita Kiryanov wrote:
Add useful omap3 dss defines for: polarity, TFT data lines, lcd
display type, gfx burst size, and gfx format

Signed-off-by: Nikita Kiryanov <nik...@compulab.co.il>
Signed-off-by: Igor Grinberg <grinb...@compulab.co.il>
---
  arch/arm/include/asm/arch-omap3/dss.h |   35 +++++++++++++++++++++++++++++++++
  1 file changed, 35 insertions(+)

diff --git a/arch/arm/include/asm/arch-omap3/dss.h 
b/arch/arm/include/asm/arch-omap3/dss.h
index ffaffbb..cb6d746 100644
--- a/arch/arm/include/asm/arch-omap3/dss.h
+++ b/arch/arm/include/asm/arch-omap3/dss.h
@@ -167,6 +167,41 @@ struct venc_regs {
  #define VENC_OUT_SEL                          (1 << 6)
  #define DIG_LPP_SHIFT                         16
+/* LCD display type */
+#define PASSIVE_DISPLAY                        0
+#define ACTIVE_DISPLAY                 1
+
+/* TFTDATALINES */
+#define LCD_INTERFACE_12_BIT   0
+#define LCD_INTERFACE_16_BIT   1
+#define LCD_INTERFACE_18_BIT   2
+#define LCD_INTERFACE_24_BIT   3
+
+/* Polarity */
+#define DSS_IVS        (1 << 12)
+#define DSS_IHS        (1 << 13)
+#define DSS_IPC        (1 << 14)
+#define DSS_IEO        (1 << 15)
+
+/* GFX format */
+#define GFXFORMAT_BITMAP1              0x0
+#define GFXFORMAT_BITMAP2              0x1
+#define GFXFORMAT_BITMAP4              0x2
+#define GFXFORMAT_BITMAP8              0x3
+#define GFXFORMAT_RGB12                        0x4
+#define GFXFORMAT_ARGB16               0x5
+#define GFXFORMAT_RGB16                        0x6
+#define GFXFORMAT_RGB24_UNPACKED       0x8
+#define GFXFORMAT_RGB24_PACKED         0x9
+#define GFXFORMAT_ARGB32               0xC
+#define GFXFORMAT_RGBA32               0xD
+#define GFXFORMAT_RGBx32               0xE
+
+/* GFX burst size */
+#define GFXBURSTSIZE4  0
+#define GFXBURSTSIZE8  1
+#define GFXBURSTSIZE16 2
+
  /* Panel Configuration */
  struct panel_config {
        u32 timing_h;
most defines in omap dss use the location in the silicon itself.
For consistency you might want to shift these values to the
appropriate place. (or just use 32 mode so you can drop most
if not all of them)

Regards,
Jeroen
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