Hi Emanuele,
Thanks for the examples
I actually have a working application with multicast, but I was wondering if
it was correct, because I tested it with a switch that manages IGMP and no
multicast groups were being created.
I saw that you set TTL to 32, why? The default 1 would not work? I know that
1 would work just on local network (My case)
What I´m confused is with the group creation, how my ICS based application
with create a multicast group that is visible for switches (By using IGMP)
and switches can manage this multicast distribution? Without that, multicast
would be just like broadcast.
I saw on TWSocket source that when I start listening it actually sets the
socket to ADD_MEMBERSHIP tp the group, this may be OK for receiving data,
but I´m confused about sending multicast data, because the sender is the one
that was supposed to create the multicast group right? But to send multicast
data on network I need to use Connect method instead of Listen from the
TWSocket, in this case, on Connect method I didn´t find a mention to
ADD_MEMBERSHIP or creating a multicast group.
Thanks
Eric
-----Mensagem Original-----
From: emanuele bizzarri
Sent: Thursday, May 26, 2011 3:41 AM
To: twsocket@elists.org
Subject: Re: [twsocket] Multicast question
Hi,
this is an example of TUDP class that can be used in multicast (receive
and transmit).
This unit depends by other units, but you can easily extract what you need.
Note that I set multicast ttl.
I hope it will be usefull for you,
Bye
Emanuele
unit ewPlatform_UDP;
interface
uses
ewPlatform_Lists,
ewPlatform_Logger,
ewPlatform_Memory,
ewPlatform_Packets,
ewPlatform_Strings,
OverByteIcsWsocket,
WinSock,
Windows,
SysUtils,
Classes;
type
TOnUDPError=procedure(aError:integer)of object;
TOnUDPDataSent=procedure(aInteger:integer)of object;
TOnUDPDataAvailable=procedure(aSender:TObject;aData:pointer;aSize:integer;aPeerIP:string;aPeerPort:integer)
of object;
TUDP=class
protected
fWS:TWSocket;
fSent:boolean;
fPeerSrc:TSockAddr;
fPeerSrcLen:integer;
fRxData:pointer;
fRxSize:integer;
fWhiteList:TStringList;
fBlackList:TStringList;
fTxList:TStringList;
procedure DataAvailable(aSender:TObject;aError:word);
procedure DataSent(aSender:TObject;aErrCode:word);
procedure DnsLookupDone(aSender:TObject;aErrCode:word);
procedure ChangeState(aSender:TObject;aOldState,aNewState:TSocketState);
procedure Send;
function GetStarted:boolean;
public
pLocalIP:string;
pLocalPort:integer;
pPeerIP:string;
pPeerPort:integer;
pMultiThreaded:boolean;
pMulticast:boolean;
pUseWhiteList:boolean;
pUseBlackList:boolean;
pMulticastTTL:integer;
pGetPeerByData:boolean;
pOnDataSent:TOnUDPDataSent;
pOnDataAvailable:TOnUDPDataAvailable;
pOnError:TOnUDPError;
pOnChangeState:TChangeState;
constructor Create;
destructor Destroy;override;
procedure StartRx;
procedure SetTx;
procedure Disconnect;
procedure Connect;
function Add2WhiteList(aIPPort:string):boolean;
function Add2BlackList(aIPPort:string):boolean;
procedure DeleteFromWhiteList(aIPPort:string);
procedure DeleteFromBlackList(aIPPort:string);
procedure ClearWhiteList;
procedure ClearBlackList;
function NewData(aData:pointer;aSize:integer):integer;
property pStarted:boolean read GetStarted;
end;
implementation
//------------------------------------------------------------------------------
//TUDP
//------------------------------------------------------------------------------
constructor TUDP.Create;
begin
inherited Create;
TLogger.Log('UDP socket creation
threadID='+inttostr(GetCurrentThreadID),lsVerbose,true);
fWS:=TWSocket.Create(nil);
fWS.OnDataAvailable:=DataAvailable;
fWS.OnDataSent:=DataSent;
fWS.OnDnsLookupDone:=DnsLookUpDone;
fWS.OnChangeState:=ChangeState;
fWS.Proto:='udp';
pGetPeerByData:=false;
fTxList:=TStringList.Create;
fSent:=false;
pLocalIP:='0.0.0.0';
pLocalPort:=0;
pPeerIP:='';
pPeerPort:=0;
pMultiThreaded:=false;
pMulticast:=false;
pMulticastTTL:=32;
fWhiteList:=TStringList.Create;
fBlackList:=TStringList.Create;
pUseWhiteList:=false;
pUseBlackList:=false;
fRxSize:=256*1024;
getmem(fRxData,fRxSize);
fPeerSrcLen:=sizeof(fPeerSrc);
end;
destructor TUDP.Destroy;
begin
Disconnect;
FreeObjAndNil(fWS);
FreeMemAndNil(fRxData);
FreeObjAndNil(fWhiteList);
FreeObjAndNil(fBlackList);
FreeList(fTxList);
FreeObjAndNil(fTxList);
inherited Destroy;
end;
procedure TUDP.StartRx;
begin
Disconnect;
pLocalIP:=trim(pLocalIP);
if (pLocalIP<>'')and(pLocalPort>0) then
begin
fWS.Proto:='udp';
fWS.MultiThreaded:=pMultiThreaded;
fWS.Addr:=pLocalIP;
fWS.Port:=inttostr(pLocalPort);
if fWS.Addr='' then
fWS.Addr:='0.0.0.0';
if pMulticast then
begin
fWS.MultiCast:=true;
fWS.ReuseAddr:=true;
fWS.MultiCastAddrStr:=pPeerIP;
end;
fWS.Listen;
fWS.SocketRcvBufSize:=fRXSize;
if pMulticast then
setsockopt(fWS.HSocket,IPPROTO_IP,IP_MULTICAST_TTL,@pMulticastTTL,sizeof(pMulticastTTL));
end
else
TLogger.Log('UDP socket start rx error LocalIP='+pLocalIP+'
LocalPort='+inttostr(pLocalPort),lsError,true);
end;
function TUDP.GetStarted:boolean;
begin
result:=false;
if (assigned(fWS)) then
result:=(fWS.State=wsListening)or(fWS.State=wsConnected);
end;
procedure TUDP.SetTx;
var
lRes:boolean;
begin
pPeerIP:=trim(pPeerIP);
lRes:=(pPeerIp<>'')and(pPeerPort>0);
TLogger.Log('UDP socket set tx PeerIP='+pPeerIP+'
PeerPort='+inttostr(pPeerPort)+'...
'+Boolean2Str(lRes,'ok','ko'),Boolean2Severity(lRes,lsVerbose,lsError),true);
fPeerSrc.sin_family:=AF_INET;
fPeerSrc.sin_addr.s_addr:=WSocket_inet_addr(AnsiString(pPeerIP));
fPeerSrc.sin_port:=htons(word(pPeerPort));
fSent:=false;
FreeList(fTxList);
end;
procedure TUDP.Disconnect;
begin
fWS.Shutdown(SD_BOTH);
fWS.Close;
FreeList(fTxList);
fSent:=false;
end;
procedure TUDP.Connect;
begin
Disconnect;
fWS.Proto:='udp';
fWS.MultiThreaded:=pMultiThreaded;
fWS.LocalAddr:=pLocalIP;
fWS.Addr:=trim(pPeerIP);
fWS.Port:=inttostr(pPeerPort);
SetTx;
if (fWS.Addr<>'')and(pPeerPort>0) then
fWS.DnsLookup(fWS.Addr);
end;
procedure TUDP.DnsLookupDone(aSender:TObject;aErrCode:word);
begin
//se riesco a risolvere l'host mi connetto
if aErrCode=0 then
begin
fWS.Connect;
fWS.SocketRcvBufSize:=fRXSize;
end;
end;
procedure
TUDP.ChangeState(aSender:TObject;aOldState,aNewState:TSocketState);
begin
if assigned(pOnChangeState) then
pOnChangeState(self,aOldState,aNewState);
end;
function TUDP.NewData(aData:pointer;aSize:integer):integer;
var
lItem:TBufferItem;
begin
result:=0;
if (pPeerIP<>'')and(GetStarted) then
begin
lItem:=TBufferItem.Create(aData,aSize,0,0);
fTxList.AddObject(inttostr(aSize),lItem);
Send;
end;
end;
procedure TUDP.Send;
var
lItem:TBufferItem;
begin
if (not fSent)and(fTxList.Count>0) then
begin
lItem:=TBufferItem(fTxList.Objects[0]);
if (fWS.SendTo(fPeerSrc,fPeerSrcLen,lItem.pData,lItem.pSize)>0)or
(WSocket_WSAGetLastError=WSAEWOULDBLOCK)
then
fSent:=true;
end;
end;
procedure TUDP.DataSent(aSender:TObject;aErrCode:word);
var
lItem:TBufferItem;
lSize:integer;
begin
if fSent then
begin
fSent:=false;
lSIze:=0;
if fTxList.Count>0 then
begin
lItem:=TBufferItem(fTxList.Objects[0]);
if assigned(lItem) then
begin
lSize:=lItem.pSize;
FreeObjAndNil(lItem);
end;
fTxList.Delete(0);
end;
if assigned(pOnDataSent) then
pOnDataSent(lSize);
Send;
end;
end;
procedure TUDP.DataAvailable(aSender:TObject;aError:word);
var
lSize:integer;
lPeerSrc:TSockAddrIn;
lPeerSrcLen:integer;
lPeerIP:string;
lPeerPort:integer;
lValidPeer:boolean;
begin
lPeerSrcLen:=sizeof(lPeerSrc);
lSize:=fWS.ReceiveFrom(fRxData,fRxSize-2,lPeerSrc,lPeerSrcLen);
if lSize<0 then
begin
{
WSAEWOULDBLOCK=10035
Resource temporarily unavailable.
This error is returned from operations on nonblocking sockets that
cannot
be completed immediately, for example recv when no data is queued to be
read from the socket. It is a nonfatal error, and the operation
should be
retried later. It is normal for WSAEWOULDBLOCK to be reported as the
result from calling connect on a nonblocking SOCK_STREAM socket,
since some time must elapse for the connection to be established.
}
{
WSAECONNRESET=10054
Connection reset by peer.
An existing connection was forcibly closed by the remote host. This
normally
results if the peer application on the remote host is suddenly stopped,
the host is rebooted, the host or remote network interface is disabled,
or the remote host uses a hard close (see setsockopt for more
information on the SO_LINGER option on the remote socket). This
error may
also result if a connection was broken due to keep-alive activity
detecting a
failure while one or more operations are in progress. Operations that
were in progress fail with WSAENETRESET. Subsequent operations
fail with WSAECONNRESET.
}
if assigned(pOnError) then
pOnError(WSocket_WSAGetLastError);
end
else
begin
lPeerIP:=string(AnsiString(inet_ntoa(lPeerSrc.sin_addr)));
lPeerPort:=ntohs(lPeerSrc.sin_port);
if pGetPeerByData then
begin
pGetPeerByData:=false;
pPeerIP:=lPeerIP;
pPeerPort:=lPeerPort;
SetTx;
end;
lValidPeer:=true;
if pUseWhiteList then
begin
lValidPeer:=(fWhiteList.IndexOf(lPeerIP+':'+inttostr(lPeerPort))>=0)or(fWhiteList.IndexOf(lPeerIP+':*')>=0);
end;
if (lValidPeer)and(pUseBlackList) then
lValidPeer:=(fBlackList.IndexOf(lPeerIP+':'+inttostr(lPeerPort))<0)and(fBlackList.IndexOf(lPeerIP+':*')<0);
if lValidPeer then
begin
PAnsiChar(fRxData)[lSize]:=#0;
PAnsiChar(fRxData)[lSize+1]:=#0;
if assigned(pOnDataAvailable) then
pOnDataAvailable(self,fRxData,lSize,lPeerIP,lPeerPort);
end;
end;
end;
function TUDP.Add2WhiteList(aIPPort:string):boolean;
begin
result:=false;
DeleteFromBlackList(aIPPort);
if fWhiteList.IndexOf(aIPPort)<0 then
begin
fWhiteList.Add(aIPPort);
result:=true;
end;
end;
function TUDP.Add2BlackList(aIPPort:string):boolean;
begin
result:=false;
DeleteFromWhiteList(aIPPort);
if fBlackList.IndexOf(aIPPort)<0 then
begin
fBlackList.Add(aIPPort);
result:=true;
end;
end;
procedure TUDP.DeleteFromWhiteList(aIPPort:string);
var
lIndex:integer;
begin
lIndex:=fWhiteList.IndexOf(aIPPort);
if lIndex>=0 then
fWhiteList.Delete(lIndex);
end;
procedure TUDP.DeleteFromBlackList(aIPPort:string);
var
lIndex:integer;
begin
lIndex:=fBlackList.IndexOf(aIPPort);
if lIndex>=0 then
fBlackList.Delete(lIndex);
end;
procedure TUDP.ClearWhiteList;
begin
fWhiteList.Clear;
end;
procedure TUDP.ClearBlackList;
begin
fBlackList.Clear;
end;
end.
Il 26/05/2011 06:48, Éric Fleming Bonilha ha scritto:
Hi
I´m wondering how to use ICS properly to send and receive Multicast data.
Where can I find example for multicast and ICS?
I´m in doubt about the IGMP protocol, do I need to implement anything on
application layer or does IGMP protocol is implemented on underlying stack
automatically?
How my application will create a multicast group on network and/or join a
group?
Thank you very much!
Eric
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Ing. Emanuele Bizzarri
Software Development Department
e-works s.r.l.
41011 - Campogalliano - Modena - Italy
tel. +39 059 2929081 int. 23
fax +39 059 2925035
e-mail: e.bizza...@e-works.it - http://www.e-works.it
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