> >> Humm, Markus wrote: > >>> The dll using that communication dll has one thread per socket > >>> (max. at most 10). Freing the socket is requested by this dll > >>> when it's execute method terminates. > >> > >> And the socket has been _created in method execute as well? > >> How do you achieve that client sockets run in the client thread > >> if not using ThreadAttach/ThreadDetach? > >> > > > > Hm, no it is created before execute. And no thread > attach/detach is used. > > If so, your sockets are never executed in the other > thread-context, but all > in the listener-thread. > > > It works so far until the point when I try to close it. > > Yes because you don't need threads with ICS :) you can easily exchange > data with multiple concurent at the same time.
Yes I can, I know. But that doesn't multiply my capacity for simultaniously processing the packets. I split it up into this threaded scenario because data processing of the data sent and received might get lengthy. Esp. on the layers sitting above that. Greetings Markus -- To unsubscribe or change your settings for TWSocket mailing list please goto http://www.elists.org/mailman/listinfo/twsocket Visit our website at http://www.overbyte.be