Hello,

> Hi Marcus,
> 
> I've been following your problem and I believe that the 
> problem you have
> is because you are trying to use a dll with only a little
> multi-threading experience. One of the reasons people avoid threads is
> that it requires a lot of reading, development time, 
> experience and when
> something goes wrong they are difficult to debug. 

n this case it is only a dll for exchangability reasons. But some layers

above a COM-Server will use this dll indirect.
> 
> Have you built your DLL as a DLL or a COM-Object?
> Which threading model do you use? (Single, Free, Apartment or Both)
> How do you load the DLL?
> How do you reference the DLL?
> Does you design work as a normal application?

The dll has already been used in some test apps. one of them using 3 
concurrent Ethernet connections, communicating a whole night through
without 
any problems. It seems the only problem left with it is the colsing
part.

> 
> The biggest question is why you need a DLL? Perhaps you could use a
> linked list or an array of client data to handle your instance
> connections to avoid threading. This might mean that you can get a
> working app quicker with fewer development problems. When you have a
> proof of concept/ working app then you can try to solve the problems
> that need to be solved using threads.

The dll was thought of a "simple" encapsulation of all communication
methods
available for my projects. So the communication dll itsself avoid
threads as 
much as possible.

> Are you sure that the ONLY problem you have is with the TWSocket.close
> and free? You might find more problems when you try more than one
> concurrent connection with different request data. You might 
> want to try
> doing a peekmessage to clear the message queue of the thread before
> freeing the socket. Remember that the messages are trying to 
> return to a
> handle that no longer exists which can cause access violations.

I will try peekmessag. Is it a function of TWSocket? It doesn't seem so.
> 
> I hope this all helps and good luck.
> 

I hope too.

Greetings

Markus
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