On Fri, Jan 9, 2009 at 3:29 PM, Jean-Paul Calderone <exar...@divmod.com>wrote:

> On Fri, 9 Jan 2009 15:13:10 +0100, Alessio Pace <alessio.p...@gmail.com>
> wrote:
>
>> On Fri, Jan 9, 2009 at 3:01 PM, Alvin Delagon <adela...@gmail.com> wrote:
>>
>>  You shouldn't bind your client on a port where your server is listening
>>> to.
>>>
>>
>> I'm following what is written in "Peer-to-Peer Communication Across
>> Network
>> Address Translators" in order to implement TCP hole punching, and they
>> suggested to do so..
>>
>
> Are you talking about section 4.2?  If so, try creating the client before
> you create the server.  This is a somewhat arbitrary limitation imposed by
> your platform's implementation of the BSD socket API.


Thanks for the suggestion, I'll try this and let you know.

Regards,
Alessio Pace.
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