On Fri, 9 Jan 2009 15:13:10 +0100, Alessio Pace <alessio.p...@gmail.com> wrote:
On Fri, Jan 9, 2009 at 3:01 PM, Alvin Delagon <adela...@gmail.com> wrote:

You shouldn't bind your client on a port where your server is listening to.

I'm following what is written in "Peer-to-Peer Communication Across Network
Address Translators" in order to implement TCP hole punching, and they
suggested to do so..

Are you talking about section 4.2?  If so, try creating the client before
you create the server.  This is a somewhat arbitrary limitation imposed by
your platform's implementation of the BSD socket API.

Jean-Paul

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