I understand, I'd love to use something else but the save game files are in XML so I have no choice :'(
On 16 April 2018 at 13:54, leam hall <leamh...@gmail.com> wrote: > On Mon, Apr 16, 2018 at 7:10 AM, Glen <gle...@gmail.com> wrote: > > Hey guys, > > > > I'm writing a save-game editor for a game I play (just a project to > learn). > > But I am struggling on how to structure the code, how to store the xml > data > > in data structure etc, > > > > Can anyone recommend some source I can review that reads and writes data > > from an xml file. > > A friend's comment was "life is too short for XML". I like that. Have > you considered JSON? Taking it a step further, MongoDB (JSON) or > SQLite (SQL)? Both are pretty common and standard. > > While Python has its own stuff, like Pickle, that means you can only > use Python. Using something like JSON or SQL means others can use the > data and you get a chace to develop in a shared environment. :) > _______________________________________________ > Tutor maillist - Tutor@python.org > To unsubscribe or change subscription options: > https://mail.python.org/mailman/listinfo/tutor > _______________________________________________ Tutor maillist - Tutor@python.org To unsubscribe or change subscription options: https://mail.python.org/mailman/listinfo/tutor