Just a small issue, but very annoying (for me):

Several actions in the client are notified with a small sound, which are 
all played with different audio volumes. Each notification gets its own 
volume control slider in the sound mixer (see screenshot). This is because 
in SVNProgressDlg.cpp all calls to PlaySound() do not use the SND_SYSTEM 
flag. If this flag would be specified, the sound is assigned to the audio 
session for system notification sounds.

My proposal is to use SND_SYSTEM either as the new default; or make it an 
advanced configure option. There is already a "PlaySound" option, which 
could be converted from Boolean to Integer and interpreted like this:
0 = Off (former "false")
1 = On  (former "true"), call PlaySound without SND_SYSTEM like current 
version
2 = On  (New), using the SND_SYSTEM flag.

Thanks for reading,

Achim

-- 
You received this message because you are subscribed to the Google Groups 
"TortoiseSVN" group.
To unsubscribe from this group and stop receiving emails from it, send an email 
to [email protected].
To view this discussion on the web visit 
https://groups.google.com/d/msgid/tortoisesvn/5d0c7ee3-d2d6-4d7d-92d0-c11cbbde61a1n%40googlegroups.com.

Reply via email to