> You might want to disable ALL mouse support and that has to be > possible. In fact, it has to be the default. Ok if so, then it needs at least one more option in addition to "mouse-copy-mode".. "mouse-choose" or something.
>>> We could split it up into a few options but what? What? Clarity and configurability. >>> Perhaps just two: mouse-copy-paste (copy/paste inside and outside copy >>> mode) and mouse-in-modes (scroll wheel in copy mode, select in choose >>> mode, scroll wheel in choose mode too maybe). No clear separation imho.. but i'll come up with something. > So you want to keep it as one option? Then I am going to say this again: > there is no need to rename just because "it's confusing". Well if being confusing to users is not a valid reason, then being configurable more fine-grainedly should be. >>> In any case this will wait for 1.9. >> Why? why release another release with a confusing name? What is the >> external force demanding an 1.8 release TODAY? > > It's been long enough. We've had a period with some major changes > followed by a period of relative quiet to let them be tested. I'm away > next week and want things to move forward. Thomas has a window to do it > this evening. The timing works for us. Well so be it. The problem is that with every release there's a higher use base and more config files that need to be changed in case of a non-backward-compatible change. That was the reason I tried to get the rename into 1.7, now again into 1.8, and most definitely again into 1.9. > We've had several releases with mode-mouse. People will survive > another. It plainly needs more discussion. Accepted. >>>> - pane-active-border-mark option to indicate current pane (as an option >>>> to the horrible half-line indicator that was committed 12 days ago) >>> Don't bother with ^v<>, even as an option. I tried it - with UTF-8 >>> arrows and without - and I don't like it. Get some new suggestions we >>> both like. >> Oh YOU don't like it. And regardless who might or might not like it, >> YOUR new preference becomes the default behaviour for 1.8. That's a >> reasonable approach, after all free software is neither about choice >> nor customization. Excuse me? > When it comes to tmux, of course my preference trumps yours. What about the preference of the several thousand users? Of course, most of them won't care. Let's assume only a few hundred do - ... ah well let's wait and see. I think it is a very bad default.. > You haven't even TRIED to persuade me why your idea is better (it > isn't)! Calling my way "broken" and "horrible" is not persuasive! BECAUSE it is simple un-intuitive! It is highly unusual for a border separating two regions to have two colors. If you _know_ what it means, it might be a quick visual queue but it needs active conscious effort (ok we're raised with the LTR paradigm.. what about the RTL folks? does the top=left/bottom=right mapping make sense to them? is it intuitive? can they change it, other by messing with the general border color scheme?) whereas arrows are much more easily recognizable. Here's a direct comparision to make the point: https://lh3.googleusercontent.com/-u5vhaTO95EM/UVHoJBe5NDI/AAAAAAAAEPU/uGDMB-YTmMg/s1054/tmux-mark-active-pane-new-default.png https://lh4.googleusercontent.com/-t3-FFb4PaZs/UVHoJAiGmVI/AAAAAAAAEPQ/cabBdWbciRo/s1054/tmux-mark-active-pane-alternative.png >>>> - mouse wheel scrolling emulation (yes, it is ready since long) > Don't exaggerate. You are the only person to have commented on this and > you've survived so far. Another release isn't the end of the world. I never said so. It's just the version a couple of thousand people will be using for maybe half a year, and I honestly think that many of these would benefit from a mouse wheel scrolling implementation and would prefer an intuitive way to discern the active of two windows. But they can voice their option themselves, and I can continue running a custom fork. THX/EOD. #Regards!Marcel c; ------------------------------------------------------------------------------ Own the Future-Intel® Level Up Game Demo Contest 2013 Rise to greatness in Intel's independent game demo contest. Compete for recognition, cash, and the chance to get your game on Steam. $5K grand prize plus 10 genre and skill prizes. Submit your demo by 6/6/13. http://p.sf.net/sfu/intel_levelupd2d _______________________________________________ tmux-users mailing list tmux-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/tmux-users