On Wed, May 5, 2010 at 2:56 PM, John Smith <deltafoxtrot...@gmail.com>wrote:

> On 5 May 2010 22:50, Jonas Minnberg <sas...@gmail.com> wrote:
> > * Remove cycleways parallel to other ways and add a cycleway=track to
> that
> > way instead.
>
> Is there a good reason you want to reduce information?
>

Yes, as you may guess from my topic. Removing unnecessary stuff is a good
thing IMHO. I thought the idea behind cycleway=track and cycleway=lane was
to avoid having to draw lots of parallel ways. It avoids clutter on my
limited resolution GPS. It makes routing easier & faster. And it makes
things more consistent.



> > * Remove parks created from green areas on the satellite that are not
> really
> > parks (adding a tree_lined=yes tag to intersecting way if appropriate).
>
> Instead of removing them, wouldn't it be better to change the tags to
> make them as wooded areas?
>

landuse=wood on top of sidewalks inside cities? Doesn't feel like correct
usage of the tag to me...



> > * Remove walkways that are just side walks.
>
> Why do you want to remove information if things are correctly tagged?
>

See above.



> > * Align POIs so that shops, pubs etc recognized by a store front are a
> small
> > distance inside it's building.
>
> Is the sat imagery of better quality than the original POI was sourced
> from? Or do you need to align the imagery with the POIs?
>

This is just for looks, to avoid POIs in buildings to overlap POIs on the
street. It also gives mapnik more space to render in.



> > * Aligning areas that lie directly next to each other in the real world
> > (park next to building with no road in between) so there is no space in
> > between (sharing points whenever possible).
>
> You should use relations instead of having ways duplicate nodes,
> otherwise it's a pain in the butt for the next person editing to do
> anything useful with the ways without splitting them.
>

In this case I meant when you have two rectangular areas right next to each
other, no road. Sharing points means they will render better. But in this
case I am fine letting each area have it's own points even though they lie
almost on top of each other, whatever is most common.
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