Leaving aside the question of a bug, xzcompress.cpp is experimental code. It is not included in any releases so far AFAIK and should not be compiled into releases or used by frontends.
At least under autotools you need to ask to include it. We have no modules created with it and would currently not allow any either. The only currently used and acceptable compression is zip. HTH Peter Sent from my phone. Apologies for brevity and typos.On 3 Nov 2016 02:50, TS <outofthec...@icloud.com> wrote: > > In xzcomprs.cpp, at line 30, there’s the code: > > #include <lzma.h> > > Xcode was not happy about this since there is no header named this. It seems > that in the previous version of PocketSword, the fix was just to set Xcode as > to not include this file when compiling so that’s what I’m doing too. Since > the SWORD framework does not include lzma.h as a file, this seems like a bug > to me, but perhaps there's a reason for it? > > I couldn’t find any reference regarding this matter in specific in the wiki > or mailing list. > > > -TS _______________________________________________ sword-devel mailing list: sword-devel@crosswire.org http://www.crosswire.org/mailman/listinfo/sword-devel Instructions to unsubscribe/change your settings at above page