> On May 19, 2016, at 12:22 PM, Tom Birch <fro...@gmail.com> wrote: > > Would it be acceptable to make relative pointers optional, so we can pay the > extra load-time cost on platforms where it's hard/undesirable to implement > them?
That's also a reasonable answer, since sliding DLLs is already fairly costly. We'd need a bunch of extra tests to ensure both the relative and absolute forms work, though maybe with David Farler's work to abstract relative addresses it's already straightforward to have the RelativePointer<..> templates in the runtime work in a platform-independent way. -Joe > cheers, > Tom > > On Thu, May 19, 2016 at 9:51 AM Joe Groff via swift-dev <swift-dev@swift.org> > wrote: > > > On May 18, 2016, at 6:01 PM, Saleem Abdulrasool <compn...@compnerd.org> > > wrote: > > > > On Wednesday, May 18, 2016, Joe Groff <jgr...@apple.com> wrote: > > > > > On May 18, 2016, at 1:51 PM, Saleem Abdulrasool via swift-dev > > > <swift-dev@swift.org> wrote: > > > > > > Hi, > > > > > > It seems that there are assumptions about the ability to create relative > > > address across sections which doesn't seem possible on Windows ARM. > > > > > > Consider the following swift code: > > > > > > final class _ContiguousArrayStorage<Element> { } > > > > > > When compiled for Windows x86 (via swiftc -c -target i686-windows > > > -parse-as-library -parse-stdlib -module-name Swift -o Swift.obj > > > reduced.swift) it will generate the metadata pattern as: > > > > > > __TMPCs23_ContiguousArrayStorage: > > > ... > > > .long > > > __TMnCs23_ContiguousArrayStorage-(__MPCs23_ContiguousArrayStorage+128) > > > ... > > > > > > This generates a IMAGE_REL_I386_REL32 relocation which is the 32-bit > > > relative displacement of the target. > > > > > > On Windows ARM (swiftc -c -target i686-windows -parse-pas-library > > > -parse-stdlib -module-name Swift -o Swift.obj reduced.swift) it will > > > generate similar assembly: > > > > > > _TMPCs23_ContiguousArrayStorage: > > > ... > > > .long > > > _TMnCs23_ContiguousArrayStorage-(_MPCs23_ContiguousArrayStorage+128) > > > ... > > > > > > However, this generates an IMAGE_REL_ARM_ADDR32 relocation which is the > > > 32-bit VA of the target. If the symbol are in the same section, it is > > > possible to get a relative value. However, I don't really see a way to > > > generate a relative offset across sections. There is no relocation in > > > the COFF ARM specification which provides the 32-bit relative > > > displacement of the target. There are 20, 23, and 24 bit relative > > > displacements designed specifically for branch instructions, but none > > > that would operate on generic data. > > > > > > Is there a good way to address this ABI issue? Or perhaps do we need > > > something more invasive to support such targets? Now, I might be > > > completely overlooking something simple that I didn't consider, so > > > pointing that out would be greatly appreciated as well. > > > > That's unfortunate. One possibly-crazy solution would be to use a different > > object format that does support the necessary relocations, such as LLVM's > > win32-macho target. That would forgo interoperability with non-LLVM > > toolchains, of course > > > > Yeah, it would make interoperability harder. But, is there a loader for > > macho on Windows? > > Sorry, if it wasn't clear, I meant that you could use mach-o (or ELF, or any > object format really) for .o and .a files. You'd still link them into PE > executables and DLLs. > > -Joe > _______________________________________________ > swift-dev mailing list > swift-dev@swift.org > https://lists.swift.org/mailman/listinfo/swift-dev _______________________________________________ swift-dev mailing list swift-dev@swift.org https://lists.swift.org/mailman/listinfo/swift-dev