> On May 18, 2016, at 6:01 PM, Saleem Abdulrasool <compn...@compnerd.org> wrote: > > On Wednesday, May 18, 2016, Joe Groff <jgr...@apple.com> wrote: > > > On May 18, 2016, at 1:51 PM, Saleem Abdulrasool via swift-dev > > <swift-dev@swift.org> wrote: > > > > Hi, > > > > It seems that there are assumptions about the ability to create relative > > address across sections which doesn't seem possible on Windows ARM. > > > > Consider the following swift code: > > > > final class _ContiguousArrayStorage<Element> { } > > > > When compiled for Windows x86 (via swiftc -c -target i686-windows > > -parse-as-library -parse-stdlib -module-name Swift -o Swift.obj > > reduced.swift) it will generate the metadata pattern as: > > > > __TMPCs23_ContiguousArrayStorage: > > ... > > .long > > __TMnCs23_ContiguousArrayStorage-(__MPCs23_ContiguousArrayStorage+128) > > ... > > > > This generates a IMAGE_REL_I386_REL32 relocation which is the 32-bit > > relative displacement of the target. > > > > On Windows ARM (swiftc -c -target i686-windows -parse-pas-library > > -parse-stdlib -module-name Swift -o Swift.obj reduced.swift) it will > > generate similar assembly: > > > > _TMPCs23_ContiguousArrayStorage: > > ... > > .long > > _TMnCs23_ContiguousArrayStorage-(_MPCs23_ContiguousArrayStorage+128) > > ... > > > > However, this generates an IMAGE_REL_ARM_ADDR32 relocation which is the > > 32-bit VA of the target. If the symbol are in the same section, it is > > possible to get a relative value. However, I don't really see a way to > > generate a relative offset across sections. There is no relocation in the > > COFF ARM specification which provides the 32-bit relative displacement of > > the target. There are 20, 23, and 24 bit relative displacements designed > > specifically for branch instructions, but none that would operate on > > generic data. > > > > Is there a good way to address this ABI issue? Or perhaps do we need > > something more invasive to support such targets? Now, I might be > > completely overlooking something simple that I didn't consider, so pointing > > that out would be greatly appreciated as well. > > That's unfortunate. One possibly-crazy solution would be to use a different > object format that does support the necessary relocations, such as LLVM's > win32-macho target. That would forgo interoperability with non-LLVM > toolchains, of course > > Yeah, it would make interoperability harder. But, is there a loader for > macho on Windows?
Sorry, if it wasn't clear, I meant that you could use mach-o (or ELF, or any object format really) for .o and .a files. You'd still link them into PE executables and DLLs. -Joe _______________________________________________ swift-dev mailing list swift-dev@swift.org https://lists.swift.org/mailman/listinfo/swift-dev