Oh wow, I forgot the difference between my arms and my elbows! Thanks Aaron
for pointing that out. I have played quite a bit with the ATK before,
indeed the transformation tools are really great.

I downloaded the ADT this last weekend have been playing around with the
examples in Octave - yet to load in my speaker positions but plan to do
that today. Such a great tool though and I should've looked into it a long
time ago. Thanks so much for making this available to us Aaron.

NFC is needed in both encoding and decoding. Both the standard "panning"
> (encoding) equations and decoder design techniques deal only with the
> angular part of the Fourier-Bessel decomposition of the soundfield (the
> spherical harmonics) and ignore the radial part (the spherical Bessel
> functions), which implies plane waves from sources at infinity.  When
> panning mono point sources into the soundfield, you need to include a
> forward NFC filter. A correctly designed and calibrated microphone array

will capture this naturally.  When decoding you need to include inverse NFC
> filters to compensate for the fact that the loudspeakers are (more or less)
> point sources.
>

Clear explanation here. Look forward to going through Daniel's paper, some
good reading ahead.

It seems to me that alot of the publically available plugins and tools out
there don't actually take into account NFC (which seems weird to me). Look
forward to playing around with this and implementing in my system!

Really can't thank everyone enough for all this amazing feedback. You all
are the best

-- 
Sean Devonport
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