On Sun, Mar 27, 2016 at 06:36:16PM +0200, Jörn Nettingsmeier wrote:

> I still don't think that makes sense. Certainly it will be
> detrimental to the proper externalisation of the VR content.

Easy enough to test (willl do so tuesday when back at work).
Use two renderers, one with motion compensation and one
without and sum the outputs. Or just send the 'fixed' signal
directly to the headphones.

I expect that for the listener the result will be 'a bit confusing' 
at least. If not worse.

In case the OP wanted some way to use only one AMB stream
for both the motion compensated and the externalised fixed
content, that seems impossible.

Ciao,

-- 
FA

A world of exhaustive, reliable metadata would be an utopia.
It's also a pipe-dream, founded on self-delusion, nerd hubris
and hysterically inflated market opportunities. (Cory Doctorow)

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