On Sun, Mar 27, 2016 at 06:36:16PM +0200, Jörn Nettingsmeier wrote: > I still don't think that makes sense. Certainly it will be > detrimental to the proper externalisation of the VR content.
Easy enough to test (willl do so tuesday when back at work). Use two renderers, one with motion compensation and one without and sum the outputs. Or just send the 'fixed' signal directly to the headphones. I expect that for the listener the result will be 'a bit confusing' at least. If not worse. In case the OP wanted some way to use only one AMB stream for both the motion compensated and the externalised fixed content, that seems impossible. Ciao, -- FA A world of exhaustive, reliable metadata would be an utopia. It's also a pipe-dream, founded on self-delusion, nerd hubris and hysterically inflated market opportunities. (Cory Doctorow) _______________________________________________ Sursound mailing list Sursound@music.vt.edu https://mail.music.vt.edu/mailman/listinfo/sursound - unsubscribe here, edit account or options, view archives and so on.