On 19/11/2014 22:01, Stefan Schreiber wrote:
dw wrote:

On 19/11/2014 20:42, Stefan Schreiber wrote:



The VRSFX system can do 2-dimensional head-tracking. At best!



I have a feeling head-tracked nodding is not going to help the combination of Ambisonics and binaural.


Completely wrong perspective, in this context.

VR requires head-tracked (3D) video and audio. Because you are simulating a real-world experience.
That would depend on the frame of reference for localisation - head or ground. Secondly can anyone actually render a sound object around the median plane using a combination of Ambisonics and binaural, or even Ambisonics using speakers? I don't know.

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