> [?]
>

I did say 'OT' ... ;-)>

But, if
sin.wav is a 0.01Hz sine wave, peaking at 1.0
and
cos.wav is a 0.01Hz cosine wave peaking at 1.0,

then

newX.wav = X.wav x cos.wav   -   Y.wav x sin.wav
newY.wav = X.wav x sin.wav   +   Y.wav x cos.wav

are interesting ... ?

Cutting and pasting bits of various sin.wav's/cos.wav's/etc. into a
'rotate.wav'
and
making files for higher orders are left as exercises for the reader ...

Michael

>
> On 5 September 2014 09:20, Michael Chapman <s...@mchapman.com> wrote:
>
>>
>> [OT]
>>
>> As there has been some discussion of SoX as a command line file
>> (channel)
>> splitter, I thought I'd also note:
>>
>> You can (as with many audio tools) create slow (e.g. 0.01 Hz) sine and
>> cosine waves as 'audio' files.
>>
>> What is rarer, is that you can multiply two 'audio' files, so you can
>> produce rotations on the command line ...
>>
>> Michael
>>
>>
>>
>> _______________________________________________
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>>
>
>
>
> --
>
> As of 1st October 2012, I have retired from the University.
>
> These are my own views and may or may not be shared by the University
>
> Dave Malham
> Honorary Fellow, Department of Music
> The University of York
> York YO10 5DD
> UK
>
> 'Ambisonics - Component Imaging for Audio'
>

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