Thomas Chen wrote:
I use 16 speakers in a dual hexagon(up and down). I think that spacing at 45 degrees will give good results. I also space the two on each of the r walls of the room.
Isn't this a dual octagon? ;-) Rest assured... Stefan
I think the corners are bad because of the time differential between the speakers i.e. length of the radius from the center. ThomasChen -----Original Message----- From: Augustine Leudar <gustar...@gmail.com> To: suso <s...@mchapman.com>; Surround Sound discussion group <sursound@music.vt.edu> Sent: Thu, May 1, 2014 9:41 am Subject: Re: [Sursound] Sound localisation techniques actually contact this guy he did exactly what you are saying in Max : http://www.romaindumaine.com/#/main also Nuendo new versions allow for it (amplitude panning based not ambisonics) Gus On 1 May 2014 17:35, Augustine Leudar <gustar...@gmail.com> wrote:I would use four at ear height or a bit lower even and four in the corners of the room or - a cube starting at ear height. However you could also mess around with some of the DBAP (distance based amplitude panning) max externals which let you tell the system where the speakers are and then pan around them - you can have all sorts of weird and irregular speaker arrays - no need to stay peripheral - depends what you want to do I guess: *http://cycling74.com/forums/topic/dbap-external/ <http://cycling74.com/forums/topic/dbap-external/>* by the way its easy to do exactly what you are suggesting with ICSTsambipanning~ or any panner which allows for multiple soundsources and recordable trajectories (automation) *. * enjoy ! Gus On 29 April 2014 05:09, Michael Chapman <s...@mchapman.com> wrote:Hello all, I'm looking into experimenting with live 3D panning of sound tracksfrom aDAW. The tracks will not be in B-format as I do not have a soundfieldmic.I have 8 identical M-audio AV 40 speakers which I will be drivingthroughan interface and Max/MSP code ( http://www.icst.net/research/projects/ambisonics-tools/).The comment has already been made: You don't need a mic to make digital audio ... For ambisonics, anything other than first order must (almost) certainly have been created (with or without mics).I'm primarily interested in taking a mix for my speaker array and being able to tilt / rotate / reflect etc. all of the tracks simultaneously.That sounds like ambisonics, but I would (for ambisonics) phrase it as: Making a mix fo any speaker array, being able to tilt, etc., and being able to listen to the result on 'any' array ... including my own.- Any advice on speaker placement for 8 speakers in a small bedroom? I'm currently thinking the 6 corners of a cube and then left and right onthewall at ear level.Think we'd need to see the bedroom .... or at least hear about it .... Eight sounds like the corners of a cube (you mention six ... that would be the faces, and not as 'simple' to deal with (nor (?) anything like as good)).- Are ambisonics techniques the best/only way to do this given that I don't have B-format?Everyone with a computer 'has' B-format ;-)>- Any references that would be good for a newbie to read? My backgroundisin math and programming, so technical material is fine.Good luck, Michael _______________________________________________ Sursound mailing list Sursound@music.vt.edu https://mail.music.vt.edu/mailman/listinfo/sursound-- 07812675974
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