Ok, had a bit of time to read the (somewhat limited) technical document and it appears that it is basically component audio + background soundscapes (aka "beds"), with final render done in the theatre by panning the individual audio objects according to the sound trajectories defined in the mixing stage. The beds are channel based, i.e. (I guess) pretty well standard panned to speakers 5.1/7.1/9.1.... arrays. There's no info about how panning is done in cinema renderer but maybe VBAP? Anyone have any more detailed technical info?

          Dave

On 24/04/2012 09:39, Dave Malham wrote:
I'd heard whispers that Dolby had a "big announcement" on the way - well, here 
it is

http://www.dolby.com/gb/en/professional/technology/cinema/dolby-atmos.html#Versatile_Solution


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