Date: Thu, 16 Dec 2010 13:36:46 +0100
From: J?rn Nettingsmeier <netti...@stackingdwarves.net>
Subject: Re: [Sursound] scaling it up - ambisonics with line arrays
To: sursound@music.vt.edu
Message-ID: <4d0a07de.8060...@stackingdwarves.net>
Content-Type: text/plain; charset=ISO-8859-1
hi sascha!
On 12/16/2010 01:27 PM, sascha.sp...@telekom.de wrote:
Dear J?rn,
did you consider using Wave Field Synthesis? [...]
i haven't quite understood how very sparse WFS systems are supposed to
work (IOSONO presented one with 1m tweeter distance at the
tonmeistertagung), so i didn't consider it for this application.
will a circle of eight systems produce anything meaningful when driven
via WFS? and if so, why would anyone still call it WFS?
i need to get a windows box anyway, so i'll have a look at SSR asap...
sounds like it allows for easy A/B comparison between the different
rendering methods?
best,
j?rn
Dear Jörn and Sascha,
@ Jörn: If you really have to time to play around a bit, you could
assemble the individual boxes of your 8 line arrays (should be around 60
or 70 in sum?) to set up a circular array and this way test at least an
approximation of a dense WFS array (run by the SSR). Additionally, this
way you would be very well able to render/compare to 2D-VBAP or
Ambisonicsdecoding...of course, you'll loose some advantages of your
original large 8 lines, as e.g. the long throw and the controlled
directivity, ... I admit, that this is not a really serious proposal of
mine, but maybe it will be fun ;-)
Greetings
Alex
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