Hello Alejandro!

We have offered a few possible tasks for SoCiS, but ESA can only sponsor
one student for Stellarium. During this year's SoCiS, another of the tasks
will be implemented, which is currently of higher importance.

Plus, nobody had applied for the "irregular bodies" task so far, so if you
still plan to do it after your exams, I will not hastily "take it away"
and implement it myself before autumn, but we will happily wait for your
solution. ;-)

Thank you and best regards,
Georg

On Mo, 27.04.2015, 16:31, Alejandro Garcia Montoro wrote:
> Dear Mr Zotti,
>
> Thank you for your answer and for all the tips about the implementation :)
>
> But I don't know if I understood the "1 seat only" issue. I thought you
> could have one student for each project, not just one for the whole
> organization!
>
> Hence, I thought this Irregular Solar System bodies project was covered by
> someone else in the programme. But after your email I understand this
> project is not assigned to anyone, isn't it?
> If this is the case, I wil have it into account for when I finish my final
> exams. Let's see what happens, if I have some time I would love to
> collaborate in a free software project like this one.
>
> Thank you very very much for your attention, and good luck also to you
> with
> SOCIS! :)
>
> Best regards,
> Alejandro
>
> P.D.: I also wanted to thank you for your work (and all the developers
> work) in Stellarium. It was of great help when we were working in
> GranaSAT;
> we used it before the flight to have an idea of the light conditions and
> the visible stars we would have that night, up there in the stratosphere,
> and to test the camera with which we photographed the sky, as well as our
> star tracker algorithm. Thank you all! :)
>
> 2015-04-27 12:39 GMT+02:00 Georg Zotti <georg.zo...@univie.ac.at>:
>
>> Dear Alejandro!
>>
>> Also from me, thank you for your interest, and I also regret we cannot
>> offer more than one seat. If you are willing to implement the OBJ
>> adaptations for irregular planetary bodies without funding, you are of
>> course more than very welcome to do so - we are always in neeed for good
>> people! Just create your own branch in Launchpad and start coding. We
>> can
>> of course offer some guidance.
>>
>> In principle it should be possible to move the OBJ loader to the main
>> program core and adapt it accordingly to be used both in Scenery3D and
>> for
>> the 3D models used in the Planet class (and subclasses). It would
>> require
>> adding an optional 3D model to be imported at planet loading time and
>> changing the method Planet::draw3dModel() accordingly. The struct
>> Planet3DModel can be easily filled from the OBJ file format. Just be
>> certain about proper axis orientation (if even known for the bodies),
>> you
>> know Y/Z is sometimes swapped in OBJ.
>>
>> Kind regards, and good luck finding another SOCIS project (and/or with
>> OBJ
>> planets for Stellarium :-)
>>
>> Georg Zotti




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