Just a FYI:

John Layt's work on a time zone engine for Qt has been merged in its
codebase and it will be available in Qt 5.2.

https://bugreports.qt-project.org/browse/QTBUG-71?page=com.atlassian.jira.plugin.system.issuetabpanels:all-tabpanel
https://bugreports.qt-project.org/browse/QTBUG-23509?page=com.atlassian.jira.plugin.system.issuetabpanels:all-tabpanel

I'll have a look at it and find out to what degree it will be suitable for
use in Stellarium. Of course, to actually work on time zones in Stellarium
I'll need a computer that supports OpenGL 2.0. Which is somewhat possible
in November.

Regards,
Bogdan Marinov
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