So, I'm working on getting Stellarium running in Android; from the looks of
the mailing list, I'm not completely alone in the endeavour (are you still
working on it, Cao Fei?). I've got it to the point where it gets into the
splashscreen, then crashes. I'm going to debug the thing tonight and figure
out why that's happening.

In any case, the branch is at
*lp:~brady.brenot/stellarium/android-port<https://code.launchpad.net/~brady.brenot/stellarium/android-port>
*  if anyone wants to take a look. I've got some documentation up on the
wiki (incomplete and possibly inaccurate, I'll be updating it tonight as
well):

http://www.stellarium.org/wiki/index.php/Android_port
http://www.stellarium.org/wiki/index.php/Building_for_Android

I've got several helper scripts to make it smoother, since there seem to be
a lot of extra environment variables and things to pass to cmake to get
cross-compiling working. I haven't tried it on any OS other than Windows,
but it should (probably) work.
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