It has an RFC at https://datatracker.ietf.org/doc/rfc9330/

I read it as a way to rapidly find the available bandwidth without the TCP 
"sawtooth". The paper cites fc_codel and research based on it.

I suspect My Smarter Colleagues know more (;-))

--dave



On 2024-05-07 08:13, David Fernández via Starlink wrote:
Is L4S a solution to bufferbloat? I have read that gamers are happy with it.

Sorry, I read it here, in Spanish:
https://www.adslzone.net/noticias/operadores/retardo-videojuegos-nokia-vodafone

Regards,

David F.

Date: Tue, 7 May 2024 06:50:41 -0400
From: Rich Brown <richb.hano...@gmail.com<mailto:richb.hano...@gmail.com>>
To: Eugene Y Chang <eugene.ch...@ieee.org<mailto:eugene.ch...@ieee.org>>
Cc: Sebastian Moeller <moell...@gmx.de<mailto:moell...@gmx.de>>, Colin_Higbie
       <chigb...@higbie.name><mailto:chigb...@higbie.name>, Dave Taht via 
Starlink
       <starlink@lists.bufferbloat.net<mailto:starlink@lists.bufferbloat.net>>
Subject: Re: [Starlink] The "reasons" that bufferbloat isn't a problem
Message-ID: 
<175cc5c3-f70a-49e8-a84d-87e24c04e...@gmail.com<mailto:175cc5c3-f70a-49e8-a84d-87e24c04e...@gmail.com>>
Content-Type: text/plain; charset="utf-8"

Hi Gene,

On May 6, 2024, at 8:38 PM, Eugene Y Chang 
<eugene.ch...@ieee.org<mailto:eugene.ch...@ieee.org>> wrote:

It seems like you signed off on this challenge. Don’t do that. Help give me the 
tools to push this to the next level.

Not at all - I'm definitely signed up for this. But I collected all these 
points so we can be clear-eyed about the objections that people cite.

Bufferbloat definitely exists. And there are straightforward technical 
solutions. And as you say, our challenge is to find a way to build the case for 
broad adoption of these techniques.

Best regards,

Rich
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System Programmer and Author | some people and astonish the rest
dave.collier-br...@indexexchange.com<mailto:dave.collier-br...@indexexchange.com>
 |              -- Mark Twain


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