hi,all Is there any further steps on spice-ios? These days I am porting glib on iOS, but it always complains there is no gettext, but I have cross compiled gettext successfully. Any suggestion is appreciated. The command to configure glib to iOS:
export DEVELOPER="/Developer" export ROOTDIR=~ export PLATFORM="iPhoneOS" export SDK="4.3" export ARCH="armv7" export PKG_CONFIG="/opt/local/bin/pkg-config" export PKG_CONFIG_PATH="${ROOTDIR}/lib/pkgconfig" export LD_LIBRARY_PATH="${ROOTDIR}/lib" export DEVROOT="${DEVELOPER}/Platforms/${PLATFORM}.platform/Developer" export SDKROOT="${DEVROOT}/SDKs/${PLATFORM}${SDK}.sdk" export CC=${DEVROOT}/usr/bin/gcc export LD=${DEVROOT}/usr/bin/ld export CPP=${DEVROOT}/usr/bin/cpp export CXX=${DEVROOT}/usr/bin/g++ unset AR unset AS export NM=${DEVROOT}/usr/bin/nm export CXXCPP=${DEVROOT}/usr/bin/cpp export RANLIB=${DEVROOT}/usr/bin/ranlib export LDFLAGS="-arch ${ARCH} -pipe -no-cpp-precomp -isysroot ${SDKROOT} -L${ROOTDIR}/lib" export CFLAGS="-arch ${ARCH} -pipe -no-cpp-precomp -isysroot ${SDKROOT} -I${ROOTDIR}/include" export CXXFLAGS="-arch ${ARCH} -pipe -no-cpp-precomp -isysroot ${SDKROOT} -I${ROOTDIR}/include" #export LDFLAGS="-arch ${ARCH} -pipe -no-cpp-precomp -isysroot ${SDKROOT} -L/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS4.3.sdk/usr/lib" #export CFLAGS="-arch ${ARCH} -pipe -no-cpp-precomp -isysroot ${SDKROOT} -I/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS4.3.sdk/usr/include/" #export CXXFLAGS="-arch ${ARCH} -pipe -no-cpp-precomp -isysroot ${SDKROOT} -I/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS4.3.sdk/usr/include/" if [ "${SDK}" == "3.2" ] then if [ "${PLATFORM}" == "iPhoneSimulator" ] then # Work around linker error "ld: library not found for -lcrt1.10.6.o" on iPhone Simulator 3.2 export LDFLAGS="${LDFLAGS} -mmacosx-version-min=10.5" export CFLAGS="${CFLAGS} -mmacosx-version-min=10.5" export CXXFLAGS="${CXXFLAGS} -mmacosx-version-min=10.5" fi fi ./configure --host=${ARCH}-apple-darwin --prefix=${ROOTDIR} --enable-static=yes --enable-shared=no the configure log file contents are: checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for armv7-apple-darwin-strip... no checking for strip... strip checking for a thread-safe mkdir -p... ./install-sh -c -d checking for gawk... no checking for mawk... no checking for nawk... no checking for awk... awk checking whether make sets $(MAKE)... yes checking whether to enable maintainer-specific portions of Makefiles... no checking for armv7-apple-darwin-gcc... /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc checking whether the C compiler works... yes checking for C compiler default output file name... a.out checking for suffix of executables... checking whether we are cross compiling... yes checking for suffix of object files... o checking whether we are using the GNU C compiler... yes checking whether /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc accepts -g... yes checking for /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc option to accept ISO C89... none needed checking for style of include used by make... GNU checking dependency style of /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc... gcc3 checking how to run the C preprocessor... /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/cpp checking build system type... i386-apple-darwin10.7.0 checking host system type... armv7-apple-darwin checking for the BeOS... no checking for Win32... no checking for Mac OS X Carbon support... no checking for grep that handles long lines and -e... /usr/bin/grep checking for egrep... /usr/bin/grep -E checking whether we are using the GNU C Library 2.1 or newer... no checking whether to enable garbage collector friendliness... no checking whether to disable memory pools... no checking for armv7-apple-darwin-c++... /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/g++ checking whether we are using the GNU C++ compiler... yes checking whether /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/g++ accepts -g... yes checking dependency style of /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/g++... gcc3 checking for armv7-apple-darwin-gcc... (cached) /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc checking whether we are using the GNU C compiler... (cached) yes checking whether /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc accepts -g... (cached) yes checking for /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc option to accept ISO C89... (cached) none needed checking dependency style of /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc... (cached) gcc3 checking whether /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc and cc understand -c and -o together... yes checking for special C compiler options needed for large files... no checking for _FILE_OFFSET_BITS value needed for large files... no checking pkg-config is at least version 0.16... yes checking for gawk... (cached) awk checking for perl5... no checking for perl... perl checking for indent... indent checking for perl... /usr/bin/perl checking for a Python interpreter with version >= 2.4... python checking for python... /usr/bin/python checking for python version... 2.6 checking for python platform... darwin checking for python script directory... ${prefix}/lib/python2.6/site-packages checking for python extension module directory... ${exec_prefix}/lib/python2.6/site-packages checking for iconv_open... no checking for libiconv_open in -liconv... yes checking Whether to cache iconv descriptors... yes checking for ZLIB... yes checking for LIBFFI... yes checking locale.h usability... yes checking locale.h presence... yes checking for locale.h... yes checking for LC_MESSAGES... yes checking libintl.h usability... yes checking libintl.h presence... no checking for libintl.h... yes checking for ngettext in libc... no checking for bindtextdomain in -lintl... no checking if -liconv is needed to use gettext... checking for ngettext in -lintl... no the contents print on screen are: configure: WARNING: if you wanted to set the --build type, don't use --host. If a cross compiler is detected then cross compile mode will be used readlink: illegal option -- f usage: readlink [-n] [file ...] configure: WARNING: libintl.h: accepted by the compiler, rejected by the preprocessor! configure: WARNING: libintl.h: proceeding with the compiler's result configure: error: *** You must have either have gettext support in your C library, or use the *** GNU gettext library. (http://www.gnu.org/software/gettext/gettext.html ls ~/iPhoneOS-V7-4.3/lib/ charset.alias libasprintf.la libcharset.la libffi.la libgettextpo.a libgpg-error.la libintl.la libpixman-1.la libturbojpeg.a engines libcelt.a libcrypto.a libgcrypt.a libgettextpo.la libiconv.a libjpeg.a libsasl2.a libturbojpeg.la gettext libcelt.la libffi-3.0.11-rc2 libgcrypt.la libgettextsrc.la libiconv.la libjpeg.la libsasl2.la libz.a libasprintf.a libcharset.a libffi.a libgettextlib.la libgpg-error.a libintl.a libpixman-1.a libssl.a pkgconfig ls ~/iPhoneOS-V7-4.3/lib/pkgconfig/ celt.pc gettext.pc libcrypto.pc libffi.pc libiconv.pc libintl.pc libssl.pc openssl.pc pixman-1.pc zlib.pc gettext.pc and libintl.pc are added manully. vi ~/iPhoneOS-V7-4.3/lib/pkgconfig/gettext.pc # gettext pkg-config source file prefix=/Users/djxiong/iPhoneOS-V7-4.3 exec_prefix=${prefix} libdir=${exec_prefix}/lib includedir=${prefix}/include Name: libgettextlib Description: gettext is a low-level lib Version: 0.18.1 Requires: Conflicts: Libs: -L${libdir} -lgettextpo Cflags: -I${includedir} Is there anything wrong above? Or is it possible to port glib on iOS, and even if I port glib on iOS successfully, there is still much work to do in order to run spicy? Whether shoud I rewrite spicy using object-c from scratch? thanks --Darren 2011/7/13 Yonit Halperin <yhalp...@redhat.com> > On 07/08/2011 06:09 PM, Cliff Sharp wrote: > >> Great suggestion. >> My plan has been to convert to OpenGL - then spice-ios would have the >> potential to run on most every platform with decent performance. >> OS/X runs OpenGL and iOS runs OpenGL ES. I know how to implement OpenGL >> is such a way that it would be the same code base on both of these >> platforms and with none to minor changes would run on a lot of other >> platforms. >> >> If you wish to use OpenGL, common/gl_canvas.c should help. We currently > don't use it, I'm not sure why, maybe it didn't improved performance > compared to software canvas. > >> Who would be a good person to ask to maybe provide some guidance from a >> spice architectural standpoint? >> >> I have spent a lot of hours digging the the current code but without >> knowing all the tons of libraries very well I feel like I am just >> spinning my wheels. >> If I could just get a little help with a starting point, in the code, I >> could start making some progress. >> >> Thanks >> >> On Jul 8, 2011, at 5:28 AM, Attila Sukosd wrote: >> >> Hi, >>> >>> Wouldn't an idea be to get the OpenGL version (+ glut?) in a usable >>> shape? I would guess transitioning it to OpenGL ES shouldn't be too >>> difficult either for android/ios.. >>> >>> Best Regards, >>> Attila Sukosd >>> >>> ------------------------------**----------- >>> DTU Computing Center - www.cc.dtu.dk <http://www.cc.dtu.dk> >>> att...@cc.dtu.dk <mailto:att...@cc.dtu.dk>, gba...@student.dtu.dk >>> <mailto:gba...@student.dtu.dk>**, s070...@student.dtu.dk >>> <mailto:s070...@student.dtu.dk**> >>> >>> >>> >>> >>> >>> On Fri, Jul 8, 2011 at 9:35 AM, Christophe Fergeau >>> <cferg...@redhat.com <mailto:cferg...@redhat.com>> wrote: >>> >>>> Hi Cliff, >>>> >>>> On Thu, Jul 07, 2011 at 06:12:07PM -0500, Cliff Sharp wrote: >>>> >>>>> I would like to ask a question to extract a fairly detailed response >>>>> from >>>>> those who are most familiar with the spice architecture. >>>>> >>>>> What (in some detail) would be needed, as far as architecture and >>>>> software development, to maybe start with the spice-protocol (i.e. as >>>>> little as possible) and build a command line spice client to run on a >>>>> platform? >>>>> >>>> >>>> Your best bet might be to look at what spice-glib does, it's part of >>>> spice-gtk, but it doesn't have any GUI-related dependency, so it >>>> should be >>>> pretty light on deps, and it handles most of the low-level protocol >>>> interactions with a spice-server. Marc-André might be able to give a >>>> more >>>> detailed description of what this provides. >>>> >>>> Christophe >>>> >>>> ______________________________**_________________ >>>> Spice-devel mailing list >>>> Spice-devel@lists.freedesktop.**org <Spice-devel@lists.freedesktop.org> >>>> <mailto:Spice-devel@lists.**freedesktop.org<Spice-devel@lists.freedesktop.org> >>>> > >>>> http://lists.freedesktop.org/**mailman/listinfo/spice-devel<http://lists.freedesktop.org/mailman/listinfo/spice-devel> >>>> >>>> >>>> >> >> ____ >> >> Cliff Sharp | csh...@vbridges.com <mailto:csh...@vbridges.com> >> >> >> >> >> >> >> >> ______________________________**_________________ >> Spice-devel mailing list >> Spice-devel@lists.freedesktop.**org <Spice-devel@lists.freedesktop.org> >> http://lists.freedesktop.org/**mailman/listinfo/spice-devel<http://lists.freedesktop.org/mailman/listinfo/spice-devel> >> > > ______________________________**_________________ > Spice-devel mailing list > Spice-devel@lists.freedesktop.**org <Spice-devel@lists.freedesktop.org> > http://lists.freedesktop.org/**mailman/listinfo/spice-devel<http://lists.freedesktop.org/mailman/listinfo/spice-devel> >
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