On Mon, 6 Mar 2017 10:05:07 +1300, Michael Hudson-Doyle wrote: > On 6 March 2017 at 02:48, Sergio Schvezov <sergio.schve...@canonical.com> > wrote: > >> On Tue, Feb 28, 2017 at 6:11 PM, Michael Hudson-Doyle < >> michael.hud...@canonical.com> wrote: >> >>> Hi, >>> >>> The magic of classic confinement snaps is all in passing special flags >>> when linking an executable. If I've read things right, >>> snapcraft does this >>> by wrapping any command you execute with BasePlugin.run() with some shell >>> code that sets LDFLAGS. >>> >>> Unfortunately, for the go classic snap the underlying tool does not care >>> at all about LDFLAGS. What I do is create a wrapper: >>> >>> #!/bin/sh >>> exec gcc $LDFLAGS "$@" >>> >>> and point the go tool at that. This works but it would be a lot cleaner >>> if I could just get at the linker flags in my snap's plugin. Any chance >>> that could be added? >>> >> >> Hi there, I am sort of confused by the wording here, can you expand a bit >> on what you want. When you say "snap's plugin", what do you mean? >> >> I fear I am being dull but I honestly don't understand the question and >> given that it has gone unanswered for a couple of days maybe others are >> having issues parsing this as well (or maybe discussed on IRC and already >> taken care of). >> > > > My snap uses a custom plugin to build, so by "my snap's plugin" I mean > https://git.launchpad.net/~mwhudson/+git/gosnap/tree/snap/plugins/x_gobuild.py?h=go1.8. > In that code, I want to access the flags that need to be passed to the > linker to make classic snaps link against the core snap rather than the > usual path (-Wl,-z,nodefib, -Wl,-rpath,xxx, etc). Currently, as I read > things, it can't (well not without very silly hacks).
We can certainly add support for this. Please log me a bug and I'll get to it. -- Sent using Dekko from my Ubuntu device -- Snapcraft mailing list Snapcraft@lists.snapcraft.io Modify settings or unsubscribe at: https://lists.ubuntu.com/mailman/listinfo/snapcraft