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hi,
I found another bug.
When you use a jetpack and hurt yourself, while doing this, your turn ends but
the next turn never starts.
patch:
void JetPack::SignalTurnEnd()
{
p_Deselect();
+ m_is_active
johannes a écrit :
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> hi,
> I found another bug.
> When you use a jetpack and hurt yourself, while doing this, your turn
ends but
> the next turn never starts.
>
> patch:
> void JetPack::SignalT
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hi,
You must use all your ammunition after killing the last emeny.
I think there is no need for the game to go on after the last enemy is dead.
The game cannot end while you are not in the END_TURN state.
So we need end the turn when the last enemy di