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hi,
I found another bug.
When you use a jetpack and hurt yourself, while doing this, your turn ends but 
the next turn never starts.

patch:
void JetPack::SignalTurnEnd()
{
  p_Deselect();
+  m_is_active= false;
}

This game is realy great. But it's so awful buggy. I think I have to hunt some 
more down.

johannes
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