Re: [Wormux-dev] Création de maps

2006-02-01 Par sujet olivier boyer
> team/character.cpp:965: Missed assertion "++bcl < NBR_BCL_MAX_EST_VIDE". > AbandonOk, c'est pas du tout explicite.. Mais cette erreur signifie que Wormuxn'arrive à placer tous les personnages sur la carte.Généralement on obtient cette erreur s'il n'y'a pas suffisament de zones "transparentes", ou

[Wormux-dev] EnableFlippingCache() with RotoZoomXY!? Feh!

2006-02-01 Par sujet Kurosu
Hello, I was a bit surprised to see that in order to flip a surface, RotoZoomXY was used. Granted, it works, it probably doesn't zoom and rotate that much, and it is only used on sprite loading. Still, I quickly wrote a function for this. Please find attached a diff for its addition. Best regard