Kurosu a écrit :
> Kurosu a écrit :
>
>> I guess, only if built by visual studio, as mingw doesn't have wspiapi.h
>> afaik. I no longer can test w2k unfortunately.
>>
>
>
For 0.8.2, I do in another way, look at revision 5261. I hope it's
better for Windows version.
http://svn.gna.o
Kurosu a écrit :
> I guess, only if built by visual studio, as mingw doesn't have wspiapi.h
> afaik. I no longer can test w2k unfortunately.
Well, I managed to, so here are the results:
- visual studio build properly starts, but crashes immediately as the
game starts (box2d problem probably)
-
Matthieu Fertré a écrit :
> From this webpage, it seems that Microsoft provided a header file that
> can make it avaible for older systems too.
> http://msdn.microsoft.com/en-us/library/ms738520(VS.85).aspx
The trouble would be, mingw and visual studio are different beasts. A
minimal fix alrea
Hi,
Kurosu a écrit :
> Hi,
>
> Matthieu Fertré a écrit :
>
>> can you have a look at the change implied by this commit ? As far as I
>> understand, getaddrinfo is available on Windows XP and there is some
>> workaround for older version of Windows to make it work.
>>
>
> It's unavailable
Hi,
Matthieu Fertré a écrit :
> can you have a look at the change implied by this commit ? As far as I
> understand, getaddrinfo is available on Windows XP and there is some
> workaround for older version of Windows to make it work.
It's unavailable under Windows 2000, but I don't know how many
Hi Kurosu,
can you have a look at the change implied by this commit ? As far as I
understand, getaddrinfo is available on Windows XP and there is some
workaround for older version of Windows to make it work.
Regards,
Matt (gentildemon)
Matthieu Fertré a écrit :
> Author: gentildemon
> Date: