Re: [Wormux-dev] Strange damage calculus.

2007-07-31 Par sujet Matthieu Fertré
Hello, you're right! It's commited in r3010 :-) Matt (gentildemon) Kurosu a écrit : > Hello, > > in weapon/explosion.cpp, there's a strange calculus in > ApplyExplosion_common up to line 156: > > double dmg; > if ( config.explosion_range != 0) > dmg = cos(M_PI_2 * distance / config.explosion_

[Wormux-dev] Strange damage calculus.

2007-07-31 Par sujet Kurosu
Hello, in weapon/explosion.cpp, there's a strange calculus in ApplyExplosion_common up to line 156: double dmg; if ( config.explosion_range != 0) dmg = cos(M_PI_2 * distance / config.explosion_range); else dmg = cos(M_PI_2 * distance); dmg *= config.damage; obj->AddDamage (config.damage); E