Re: [Wormux-dev] Roadmap 0.8.5+

2009-09-25 Par sujet yeKcim
Edition, comments,... are easier on the forum: http://www.wormux.org/phpboost/forum/topic-37.php But we can, of course, talking here too yeKcim yeKcim a écrit : > > 0.8.6 (11-12/2009): > add # Lot of code optimisations > > > > > > > yeKcim a écrit : >> 0.8.5 is out... and now? Here

Re: [Wormux-dev] Roadmap 0.8.5+

2009-09-25 Par sujet yeKcim
> 0.8.6 (11-12/2009): add # Lot of code optimisations yeKcim a écrit : > 0.8.5 is out... and now? Here is a roadmap: > > > > 0.8.6 (11-12/2009): >* Better network synchronisation >* Better network game list (more informations) >* task #5415 : pause in network game >* Be

Re: [Wormux-dev] Roadmap 0.8.5+

2009-09-25 Par sujet alzen
Hmm, OpenGL support maybe? I know many think it's useless but it's a little werid that wormux is far from working smooth on high resolutions (1680x1050 or so) on PC that runs 3D games very well on this resolution. Guess OpenGL isn't so hard to implement in SDL games. Hope devs will think about Ope

[Wormux-dev] Roadmap 0.8.5+

2009-09-25 Par sujet yeKcim
0.8.5 is out... and now? Here is a roadmap: 0.8.6 (11-12/2009): * Better network synchronisation * Better network game list (more informations) * task #5415 : pause in network game * Better skins animations (jump,...) * More inactive characters animations - task #5196 : ey