Edition, comments,... are easier on the forum:
http://www.wormux.org/phpboost/forum/topic-37.php
But we can, of course, talking here too
yeKcim
yeKcim a écrit :
> > 0.8.6 (11-12/2009):
> add # Lot of code optimisations
>
>
>
>
>
>
> yeKcim a écrit :
>> 0.8.5 is out... and now? Here
> 0.8.6 (11-12/2009):
add # Lot of code optimisations
yeKcim a écrit :
> 0.8.5 is out... and now? Here is a roadmap:
>
>
>
> 0.8.6 (11-12/2009):
>* Better network synchronisation
>* Better network game list (more informations)
>* task #5415 : pause in network game
>* Be
Hmm, OpenGL support maybe? I know many think it's useless but it's a
little werid that wormux is far from working smooth on high
resolutions (1680x1050 or so) on PC that runs 3D games very well on
this resolution. Guess OpenGL isn't so hard to implement in SDL games.
Hope devs will think about Ope
0.8.5 is out... and now? Here is a roadmap:
0.8.6 (11-12/2009):
* Better network synchronisation
* Better network game list (more informations)
* task #5415 : pause in network game
* Better skins animations (jump,...)
* More inactive characters animations
- task #5196 : ey