Re: [Wormux-dev] [Annoucement] Android port experimentations

2010-06-14 Par sujet Kurosu
Le 14/06/2010 16:35, kur...@free.fr a écrit : > The author told me 0.9.2 is drastically slower than 0.9.1 so we'll have > to look around that. (not playing the blame game here). The only major change I found affecting performance would be the Double usage. Too bad, it will have to stay. __

Re: [Wormux-dev] [Annoucement] Android port experimentations

2010-06-14 Par sujet kurosu
> Le 11/06/2010 21:24, Kurosu a écrit : > To be honest, I never thought that you would be so fast to port it to > Android smartphone. So I'm quite impressed! curl was also ported. I don't know how much binary is spent for just http download, but that doesn't really matter at this point: binary da

Re: [Wormux-dev] [Annoucement] Android port experimentations

2010-06-14 Par sujet kurosu
- RCL a écrit : > Well, there's Maemo port of this game (for Nokia N900): > http://repository.maemo.org/extras-devel/pool/fremantle/free/source/w/wormux/ > , maybe something can be learned from that? Actually, I'm in contact with the port author, so that I merge some of his (valid) changes (

Re: [Wormux-dev] Requirement on libxml >= 2.7.2

2010-06-14 Par sujet kurosu
- kur...@free.fr a écrit : > Do you think it would be worthwhile to restore the compatibility > by adding this code and a proper notice? > I don't mind keeping my code local. The Maemo port requires an equivalent fix. So this is no longer a question of whether this is a pointless thing, but h

Re: [Wormux-dev] [Annoucement] Android port experimentations

2010-06-14 Par sujet RCL
Well, there's Maemo port of this game (for Nokia N900): http://repository.maemo.org/extras-devel/pool/fremantle/free/source/w/wormux/ , maybe something can be learned from that? Hardware is similar (SGX 53x 800x480, ARM 8 @ 600Mhz, 256 MB RAM), but it runs decently (at least without sound), that i