Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1397500 into lp:widelands

2016-02-03 Thread kaputtnik
Maybe a silly question: With this change we have some piece of C++ code living in directory data/. As i understand this folder would be regularly installed in a whole (from an installer or when installing over a ppa). So they get installed without usage? -- https://code.launchpad.net/~widelands

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1397500 into lp:widelands

2016-02-03 Thread kaputtnik
Sorry, answered myself... the files are needed after compiling and when starting widelands. -- https://code.launchpad.net/~widelands-dev/widelands/bug-1397500/+merge/284574 Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/bug-1397500 into lp

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/tags_again into lp:widelands

2016-02-03 Thread kaputtnik
I can confirm what Tibor describes on linux. Here is some output with given command: $:> python2.7 regression_test.py -b ./widelands Using './widelands' binary. test/maps/plain.wmf/scripting/test_gamespeed.lua ... Running Widelands ... FAIL test/maps/plain.wmf/scripting/test_fires_do_not_burn

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/tags_again into lp:widelands

2016-02-03 Thread kaputtnik
Investigating the error files it seems some files couldn't be found or are incompatible: Fatal exception: [/home/kaputtnik/Quellcode/widelands-repo/trunk/src/logic/game.cc:225] could not load "test/maps/lua_persistence.wmf" terminate called after throwing an instance of 

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/tags_again into lp:widelands

2016-02-03 Thread kaputtnik
Sorry, replace "found" with "loaded" :-S -- https://code.launchpad.net/~widelands-dev/widelands/tags_again/+merge/284636 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/tags_again. ___ Mailing list: https://launchpad.

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/tags_again into lp:widelands

2016-02-03 Thread kaputtnik
ome directory: /tmp/widelands_regression_testxYqcI9 There's no configuration file, using default values. Realpath: /home/kaputtnik/Quellcode/widelands-repo/trunk/data Adding directory: /home/kaputtnik/Quellcode/widelands-repo/trunk/data Output with the print statement: python2.7 reg

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1541697 into lp:widelands

2016-02-04 Thread kaputtnik
Review: Approve Looks good :-) -- https://code.launchpad.net/~widelands-dev/widelands/bug-1541697/+merge/285054 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/bug-1541697. ___ Mailing list: https://launchpad.net/~wi

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/pretty-datadirs into lp:widelands

2016-02-04 Thread kaputtnik
No /./ anymore, nice :-) Tested normal start of widelands and widelands with option --datadir. Both looks good. We should test if bug 1541697 (regression_test.py does not work in some setups) is also solved with this changes. I can only test this after this weekend because my current machine d

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/beautiful_correct_lines into lp:widelands

2016-02-05 Thread kaputtnik
Review: Approve testing Fantastic :-) Really great job :-) https://bugs.launchpad.net/widelands/+bug/1531114/+attachment/4564387/+files/shot0002.png -- https://code.launchpad.net/~widelands-dev/widelands/beautiful_correct_lines/+merge/284517 Your team Widelands Developers is subscribed to bran

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/add_hint_to_map_info into lp:widelands

2016-02-05 Thread kaputtnik
kaputtnik has proposed merging lp:~widelands-dev/widelands/add_hint_to_map_info into lp:widelands. Commit message: Add "hint" to the json file created by wl_map_info. Requested reviews: Widelands Developers (widelands-dev) For more details, see: https://code.launchpad.net/~wid

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/building-statistics-window-labels into lp:widelands

2016-02-07 Thread kaputtnik
Review: Approve testing Works also for me. -- https://code.launchpad.net/~widelands-dev/widelands/building-statistics-window-labels/+merge/285292 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/building-statistics-window-labels. ___

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1525706-artifacts into lp:widelands

2016-02-10 Thread kaputtnik
356ms widelands: /home/kaputtnik/Quellcode/widelands-repo/bug-1525706-artifacts/src/logic/map.h:510: static Widelands::MapIndex Widelands::Map::get_index(const Widelands::Coords&, int16_t): Asser

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1525706-artifacts into lp:widelands

2016-02-10 Thread kaputtnik
> Good idea of adding the map name to the output though; I will look into it. If possible please also add the current widelands version to the output. I am always searching for it and have to start widelands (or investigate the VERSION file) to get it. -- https://code.launchpad.net/~widelands-d

[Widelands-dev] [Merge] lp:~widelands-dev/widelands-website/add_hints into lp:widelands-website

2016-02-10 Thread kaputtnik
kaputtnik has proposed merging lp:~widelands-dev/widelands-website/add_hints into lp:widelands-website. Commit message: Add hints-field to the description of the maps. Requested reviews: Widelands Developers (widelands-dev) Related bugs: Bug #1542449 in Widelands Website: "Display map-

[Widelands-dev] [Merge] lp:~widelands-dev/widelands-website/add_hints into lp:widelands-website

2016-02-10 Thread kaputtnik
The proposal to merge lp:~widelands-dev/widelands-website/add_hints into lp:widelands-website has been updated. Description changed to: * Add hints filed to show on the website. * Uploader description could be edited. * Added exception for KeyError * Did some style changes. I ran pyformat over

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1525706-artifacts into lp:widelands

2016-02-11 Thread kaputtnik
Another crash in menu load map when trying to select a map. First crash was when pointing on map "Ice wars", second time when trying select map "Sun of Fire": backtrace from first crash attached to bug report. -- https://code.launchpad.net/~widelands-dev/widelands/bug-1525706-artifacts/+merge

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1525706-artifacts into lp:widelands

2016-02-11 Thread kaputtnik
Oh i see now that this crash happens also in trunk r7816. -- https://code.launchpad.net/~widelands-dev/widelands/bug-1525706-artifacts/+merge/285566 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/bug-1525706-artifacts. _

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1525706-artifacts into lp:widelands

2016-02-11 Thread kaputtnik
I have lost overview :-S "Lost in bugs" :-D Sorry -- https://code.launchpad.net/~widelands-dev/widelands/bug-1525706-artifacts/+merge/285566 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/bug-1525706-artifacts. ___ M

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1543944-suggested-teams into lp:widelands

2016-02-11 Thread kaputtnik
Review: Approve testing I had several map load-save-load-save-... sessions with this branch, and no crash anymore. So the main bug seems also to be fixed :-) -- https://code.launchpad.net/~widelands-dev/widelands/bug-1543944-suggested-teams/+merge/285654 Your team Widelands Developers is subscri

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/editor_help into lp:widelands

2016-02-12 Thread kaputtnik
Works :-) One thing is curious: In "Terrains tab" either the up/down arrow keys are working nor the mouse wheel in the left list. In "Trees tab" both are working for the left list. -- https://code.launchpad.net/~widelands-dev/widelands/editor_help/+merge/283900 Your team Widelands Developers is

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/fit_button_text into lp:widelands

2016-02-12 Thread kaputtnik
Review: Approve testing I tried French ad Cyrillic (i believe :-D ). I found long strings mostly in the editor main menu and all looks fine for me. -- https://code.launchpad.net/~widelands-dev/widelands/fit_button_text/+merge/285528 Your team Widelands Developers is subscribed to branch lp:~wid

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/map_hint_space into lp:widelands

2016-02-12 Thread kaputtnik
Is there really a need for a paragraph in map description? The place to show the description is not really big, adding a possibility for a paragraph consumes just more space. Is a normal line break also needed? I knew king_of_nowhere has asked for this, but i think the description is meant to h

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/lock_game_logic into lp:widelands

2016-02-14 Thread kaputtnik
Is there something specific to look at? I tested a short 2Player game against AI and found nothing strange. Does this affect calculation of statistics f.e. the productivity shown on each building? Is a game with 8 players better to test this changes? -- https://code.launchpad.net/~widelands-dev

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands-website/add_hints into lp:widelands-website

2016-02-15 Thread kaputtnik
Review: Resubmit Thanks for proofreading :-) Some indentation is fixed and the exception for the KeyError was useless. The idea was to have a hint if something in wl_map_info and the resulting json file was changed. But if this is the case, the call to wl_map_info fails before the KeyError exc

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/listselect into lp:widelands

2016-02-15 Thread kaputtnik
> - Listselect now uses the new font renderer, and text is aligned according to > rtl/ltr per entry. Text aligning per entry is used only in Options Language? It looks very uncommon. I don't know how this is made in other game UIs. Wikipedia aligns regarding to the selected language. You could

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/listselect into lp:widelands

2016-02-15 Thread kaputtnik
Review: Approve testing > I am checking if there is an RTL character in the entry or not. Ah, ok. -- https://code.launchpad.net/~widelands-dev/widelands/listselect/+merge/286033 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/listselect. _

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1525706-artifacts into lp:widelands

2016-02-15 Thread kaputtnik
Review: Approve testing Merged with trunk an looks good. -- https://code.launchpad.net/~widelands-dev/widelands/bug-1525706-artifacts/+merge/285566 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/bug-1525706-artifacts. _

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands-website/add_hints into lp:widelands-website

2016-02-16 Thread kaputtnik
Thanks for your offer SirVer :-) I am bit scary to act on the server... and i am bit slow because of that (checking each command three times ;) ). But i applied the changes now on the alpha site. Please test it: http://alpha.widelands.org/maps/ Upload a map which contain text in the hint field,

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands-website/add_hints into lp:widelands-website

2016-02-16 Thread kaputtnik
Thanks :-) Done. -- https://code.launchpad.net/~widelands-dev/widelands-website/add_hints/+merge/285664 Your team Widelands Developers is subscribed to branch lp:widelands-website. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : wi

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1546095-backslash-edit into lp:widelands

2016-02-16 Thread kaputtnik
Funny behavior now: In authors field write "\text" the backslash could be seen. Make a space -> the backslash disappear. Write "\\" and a space, the last backslash disappear. Hit Backspace the last Backslash appears again. In the Description it is similar and sometimes when positioning the curso

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1546153-suggested-teams into lp:widelands

2016-02-17 Thread kaputtnik
Review: Approve testing Works well :-) -- https://code.launchpad.net/~widelands-dev/widelands/bug-1546153-suggested-teams/+merge/286345 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/bug-1546153-suggested-teams. ___

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/beautiful_correct_lines into lp:widelands

2016-02-18 Thread kaputtnik
What is the state of affairs? Just asking :-) -- https://code.launchpad.net/~widelands-dev/widelands/beautiful_correct_lines/+merge/284517 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/beautiful_correct_lines. ___ M

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1525706-artifacts into lp:widelands

2016-02-22 Thread kaputtnik
Review: Approve testing Works :-) -- https://code.launchpad.net/~widelands-dev/widelands/bug-1525706-artifacts/+merge/285566 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/bug-1525706-artifacts. ___ Mailing list: ht

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1546810-undo-redo into lp:widelands

2016-02-22 Thread kaputtnik
Review: Approve testing Works perfect again :-) -- https://code.launchpad.net/~widelands-dev/widelands/bug-1546810-undo-redo/+merge/286733 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/bug-1546810-undo-redo. ___ Ma

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1546095-backslash-edit into lp:widelands

2016-02-22 Thread kaputtnik
The one slash thing is solved :-) As you mentioned this is better than a crash. But i would still wait with merging this until the backspace bug is fixed. Just do it like you want. -- https://code.launchpad.net/~widelands-dev/widelands/bug-1546095-backslash-edit/+merge/286189 Your team Widelands

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands-website/fix-installation into lp:widelands-website

2016-02-22 Thread kaputtnik
The website is now running under Django 1.3.7 You can see this in pip_requirements.txt The Django devs have removed all documentation prior to Django version 1.7 from her website. And i believe that Django 1.3.7 isn't available at all anymore. At least from Pypi... See also: https://www.django

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/statistics_gui into lp:widelands

2016-02-22 Thread kaputtnik
Review: Approve testing Works :-) -- https://code.launchpad.net/~widelands-dev/widelands/statistics_gui/+merge/286787 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/statistics_gui. ___ Mailing list: https://launchpa

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands-website/fix-installation into lp:widelands-website

2016-02-22 Thread kaputtnik
I just took a look what version of django registration is installed here: django-registration 0.8 So you may test https://github.com/ubernostrum/django-registration/releases/tag/0.8 in pip_requirements.txt -- https://code.launchpad.net/~widelands-dev/widelands-website/fix-installation/+merge/2

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands-website/fix-installation into lp:widelands-website

2016-02-22 Thread kaputtnik
Review: Approve Cool :-) -- https://code.launchpad.net/~widelands-dev/widelands-website/fix-installation/+merge/286797 Your team Widelands Developers is subscribed to branch lp:widelands-website. ___ Mailing list: https://launchpad.net/~widelands-dev P

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands-website/fix-installation into lp:widelands-website

2016-02-23 Thread kaputtnik
> libmysqlclient-dev is needed for MySQL-python Maybe we could make this optional? F.e.: # If you want to use mysql as database you should install these packages (but it's not needed to running the website for testing): sudo apt-get install libmysqlclient-dev -- https://code.launchpad.net/~

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands-website/fix-installation into lp:widelands-website

2016-02-23 Thread kaputtnik
Is the MySql-python package needed at all when using sqlite? I didn't think so, but haven't test it. If not we should remove the entry in pip_requirements instead of installing unneeded packages :-) I am currently trying to install and run with backend-mysql, so i need either MySql-python or my

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands-website/fix-installation into lp:widelands-website

2016-02-24 Thread kaputtnik
I removed MySql-Python from my normal website installation with pip and it seems to work properly. I have trouble with my windows7 after an hardware upgrade, and i need to fix that soonish. So i am not online for a while... ( dammned windows :-/ ) -- https://code.launchpad.net/~widelands-dev/w

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands-website/fix-installation into lp:widelands-website

2016-02-24 Thread kaputtnik
Windows runs again... I fixed "ibmysql..." to "libmysql..." and clarified some statements. I will merge this if the spelling is correct :-) -- https://code.launchpad.net/~widelands-dev/widelands-website/fix-installation/+merge/286797 Your team Widelands Developers is subscribed to branch lp:wid

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands-website/fix-installation into lp:widelands-website

2016-02-24 Thread kaputtnik
I didn't changed that. This in in there until 22.2.2016 ... ;) I just installed with this README and pip_requirements.txt and all works fine. When using a later version of django may all this has to be updated again. -- https://code.launchpad.net/~widelands-dev/widelands-website/fix-installation

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands-website/fix-installation into lp:widelands-website

2016-02-25 Thread kaputtnik
Hm, maybe i have done a mistake through pulling and merging because your revisions aren't shown anymore? The change you mentioned was made in revision 4.1.3 See http://bazaar.launchpad.net/~widelands-dev/widelands-website/fix-installation/revision/404.1.3 And i think you made this change becau

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands-website/fix-installation into lp:widelands-website

2016-02-27 Thread kaputtnik
Thanks for testing again. As i know information provided by Django-tracking is currently only used by the Online_users box. I am currently trying to get an installation with Django 1.8 to work (only installation, with sqlite3, no bugfixes). Regarding to django-tracking see f.e. my notes in ht

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1540782-multilineeditbox into lp:widelands

2016-03-01 Thread kaputtnik
Review: Approve testing Really good :) -- https://code.launchpad.net/~widelands-dev/widelands/bug-1540782-multilineeditbox/+merge/287590 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/bug-1540782-multilineeditbox. _

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands-website/encyclopedia into lp:widelands-website

2016-03-03 Thread kaputtnik
Review: Approve testing Works :-) Maybe we could adjust media/css/help.css to fit the table style with the one from the wiki? Currently the table headers have a really small font size and does not not show the wooden background. You could load the wiki.css before help.css and adjust only distu

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/map_object_info into lp:widelands

2016-03-03 Thread kaputtnik
Review: Approve testing Works :-) -- https://code.launchpad.net/~widelands-dev/widelands/map_object_info/+merge/287409 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/map_object_info. ___ Mailing list: https://launch

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands-website/encyclopedia into lp:widelands-website

2016-03-03 Thread kaputtnik
> I managed to run Widelands from an installation now, but we will need to add > an argument to the executable now to choose the path for the JSON files, > because we won't want to run this with sudo. Could you please explain a bit more? Because widelands is installed on the server, it should w

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands-website/encyclopedia into lp:widelands-website

2016-03-03 Thread kaputtnik
Ah, now i understand... the update process is a bit uncomfortable anyway: 1. call '[sudo] wl_map_object_info' to generate updated json files 2. call ./manage.py update_help to update the database The json files are only needed by the website, so why not call wl_map_object_info from update_help.p

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands-website/encyclopedia into lp:widelands-website

2016-03-04 Thread kaputtnik
> I am already doing that. Oh i overlooked that, sorry. -- https://code.launchpad.net/~widelands-dev/widelands-website/encyclopedia/+merge/287410 Your team Widelands Developers is subscribed to branch lp:widelands-website. ___ Mailing list: https://l

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/about into lp:widelands

2016-03-13 Thread kaputtnik
Review: Approve testing Good idea to split this up :-) Not related to this change, but it would be good to have the keyboard shortcuts available on a (help) button on the main screen. Or rename the button "About Widelands" to "About/Help" and provide an additional tab for the Help? Something t

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/about into lp:widelands

2016-03-15 Thread kaputtnik
Took some time to find the new entries :-D Editor: Here it is in the Menu called "Main Menu" In Game: Here the Menu is called "Options Menu" Maybe we should call them the same? Then the sentence "You could find general help about gameplay or the editor in the Main Menu" makes more sense. It's a

[Widelands-dev] [Merge] lp:~widelands-dev/widelands-website/fix-installation into lp:widelands-website

2016-03-18 Thread kaputtnik
The proposal to merge lp:~widelands-dev/widelands-website/fix-installation into lp:widelands-website has been updated. Status: Needs review => Rejected For more details, see: https://code.launchpad.net/~widelands-dev/widelands-website/fix-installation/+merge/286797 -- Your team Widelands De

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands-website/fix-installation into lp:widelands-website

2016-03-18 Thread kaputtnik
Review: Disapprove I have tested this again and got an error because of pagination: > AssertionError: pagination .dist-info directory not found Because so many things has changed i reject this merge proposal. Feel free to reopen this again. -- https://code.launchpad.net/~widelands-dev/widelan

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/about into lp:widelands

2016-03-19 Thread kaputtnik
Review: Approve testing I think all is fine now :-) -- https://code.launchpad.net/~widelands-dev/widelands/about/+merge/288697 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/about. ___ Mailing list: https://launchp

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/improve-restool into lp:widelands

2016-03-19 Thread kaputtnik
Review: Approve testing Works fine :-) -- https://code.launchpad.net/~widelands-dev/widelands/improve-restool/+merge/289305 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/improve-restool. ___ Mailing list: https:/

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/new_workarea_pics into lp:widelands

2016-03-20 Thread kaputtnik
The proposal to merge lp:~widelands-dev/widelands/new_workarea_pics into lp:widelands has been updated. Commit Message changed to: Better coloring for workarea pics. For more details, see: https://code.launchpad.net/~widelands-dev/widelands/new_workarea_pics/+merge/289578 -- Your team Wideland

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/new_workarea_pics into lp:widelands

2016-03-20 Thread kaputtnik
kaputtnik has proposed merging lp:~widelands-dev/widelands/new_workarea_pics into lp:widelands. Commit message: Better coloring for workarea pics. Requested reviews: Widelands Developers (widelands-dev) Related bugs: Bug #536473 in widelands: "Improve working area preview&quo

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1559729-lost_portspace into lp:widelands

2016-03-22 Thread kaputtnik
It is really annoying that in the situation of the screenshot no portspace is shown: https://bugs.launchpad.net/widelands/+bug/1559729/+attachment/4607287/+files/shot.png I have to build another blockhouse to expand the territory. But this blockhouse prevent building a port because there is

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/revised_maps into lp:widelands

2016-03-22 Thread kaputtnik
Review: Needs Fixing Hm, i have to go over some maps again, because Map options -> Author is meant to be smart and replaces "," with "&". So something like "Nasenbaer, edited by king_of_nowhere" gets "Nasenbaer & edited by king_of_nowhere" :-( I have to recheck the scenario maps also. -- https

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/revised_maps into lp:widelands

2016-03-22 Thread kaputtnik
Review: Resubmit Should all be fine now. I would ask someone else to test the scenario maps because i am not familiar with those. -- https://code.launchpad.net/~widelands-dev/widelands/revised_maps/+merge/289704 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/lua-driven-help into lp:widelands

2016-03-23 Thread kaputtnik
t gdb) could be found here: http://home.arcor.de/frank.ue/editor_crash.txt Ohh, now the program segfaults directly after startup: END GRAPHICS REPORT [New Thread 0x7fffddfbe700 (LWP 31112)] [New Thread 0x7fffdd7bd700 (LWP 31113)] widelands: /home/kaputtnik/Quellcode/widelands-repo/lua-

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/lua-driven-help into lp:widelands

2016-03-24 Thread kaputtnik
Hm... i compiled this branch on another mashine and couldn't trigger such segfaults anymore. Maybe there was a malfunction on my other maschine used yesterday? Next Monday evening i could test on the faulty computer again and will approve when i found no such segfaults anymore :-) -- https://co

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/lua-driven-help into lp:widelands

2016-03-25 Thread kaputtnik
I got different segfaults... so i think it's not related not this branch. On the other side i had no trouble with other programs, so i think it's not my computer which causes such segfaults. Annoying was that the segfaults are irreproducable, sometimes there was no segfault. Because there is no

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/lua-driven-help into lp:widelands

2016-03-25 Thread kaputtnik
Sorry, i got a crash now on my Laptop after some restarts of widelands: *** Error in `./widelands': double free or corruption (!prev): 0x06a0dd90 *** I do always start widelands, open editor, click help. No crash -> leave widelands and start again. There is definitely something wrong h

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/lua-driven-help into lp:widelands

2016-03-25 Thread kaputtnik
This is really strange i restarted widelands about 25 times without any crash until my last post. So the first crashes i encountered was kind of "luck" :-D Is there a possibility to have a bashscript to make automatic tests? -- https://code.launchpad.net/~widelands-dev/widelands/lua-driven-h

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/revised_maps into lp:widelands

2016-03-25 Thread kaputtnik
> The Nile has lost its suggested teams - is that on purpose? We should ask einstein if the old suggested teams are still valid for the new map. Thanks for proofreading and the fixes :-) Shouldn't the localization macro not be set automatically when saving a map? -- https://code.launchpad.n

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/revised_maps into lp:widelands

2016-03-25 Thread kaputtnik
I just saw that einstein wrotes the suggested teams in the "Uploader comment" of the website. I add the information to the shipped maps. -- https://code.launchpad.net/~widelands-dev/widelands/revised_maps/+merge/289704 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/wide

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/revised_maps into lp:widelands

2016-03-25 Thread kaputtnik
The NIle v2 i now completed. I've compared also all elemental files against the ones from trunk and found no relevant changes. The only thing is that the world= things are removed. This should be no problem for build19 :-) Regarding the localization tags: It's your decision. This long weekend i

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/infotool_stuck_painting into lp:widelands

2016-03-25 Thread kaputtnik
Thanks Miroslav :-) -- https://code.launchpad.net/~widelands-dev/widelands/infotool_stuck_painting/+merge/290076 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/infotool_stuck_painting. ___ Mailing list: https://launc

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/revised_maps into lp:widelands

2016-03-26 Thread kaputtnik
Yes, this branch could brake loading a map in editor or starting a game, not during gameplay (maybe except scenarios). If you got a crash, it would be always helpful to have the last console output. -- https://code.launchpad.net/~widelands-dev/widelands/revised_maps/+merge/289704 Your team Widel

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/lua-driven-help into lp:widelands

2016-03-26 Thread kaputtnik
As i understand the "double free or corruption (!prev)" failure happens because of trying to free memory which is already been freed former. And i have the feeling that the crash is mostly triggered when much memory (RAM) is consumed/newly assigned through some other programs. So i tried to con

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/revised_maps into lp:widelands

2016-03-26 Thread kaputtnik
I don't think that bug 1562332 is related to this branch. Lets wait with merging until eastern is past, maybe we get some comments in the forum over this weekend. -- https://code.launchpad.net/~widelands-dev/widelands/revised_maps/+merge/289704 Your team Widelands Developers is subscribed to bra

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/about into lp:widelands

2016-03-26 Thread kaputtnik
Works :-) The only thing is F1 hotkey, which triggers the tribal encyclopedia during gameplay and Trees/terrains in editor and not a general help. But i think this would be fixed with the lua_driven_help branch. Some other things: Editor: "H" Shortcut: Closes README window if open Opening the RE

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/about into lp:widelands

2016-03-26 Thread kaputtnik
Sorry, meant the Help window instead of README window -- https://code.launchpad.net/~widelands-dev/widelands/about/+merge/288697 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/about. ___ Mailing list: https://launchp

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/revised_maps into lp:widelands

2016-03-26 Thread kaputtnik
Klaus, i don't know what your intend to doing... If a shipped map is loaded in Game or Editor, the changes of this branch does not take any effect anymore. The only exception are maybe the scenarios (but i don't understand them at all :-( ). -- https://code.launchpad.net/~widelands-dev/wideland

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/about into lp:widelands

2016-03-27 Thread kaputtnik
Review: Approve testing I think it's good now :-) -- https://code.launchpad.net/~widelands-dev/widelands/about/+merge/288697 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/about. ___ Mailing list: https://launchpad.

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/lua-driven-help into lp:widelands

2016-03-28 Thread kaputtnik
What about bug 1543001 (update eris)? Is it sure that this bug isn't already in trunk somewhere? -- https://code.launchpad.net/~widelands-dev/widelands/lua-driven-help/+merge/289782 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/lua-driven-help. _

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/revised_maps into lp:widelands

2016-03-29 Thread kaputtnik
I don't know why but most files are encoded in ASCII Text and one file contains obviously a bad character. I will try to find it. Is it normal to have a mix of ASCII and UTF8 encoded files? File edited by me are UTF8, this is normal for a linux BS, but all files created by widelands are encode

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/revised_maps into lp:widelands

2016-03-29 Thread kaputtnik
I think i have found it already: The elemental file of "Islands_at_War" contains at column 27 an apostrophe (') and the file is encoded in UTF8. Loading this map into the editor and open the map options the apostrophe is converted to ’ (on linux with ALTGR+SHIFT+n) instead of the one on the key

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/revised_maps into lp:widelands

2016-03-29 Thread kaputtnik
But there are a mix of encodings. Go to your folder where current trunk /data/maps is stored and run: find -name "elemental" -exec file {} \; The output is something like: ./The_Far_North.wmf/elemental: UTF-8 Unicode text, with very long lines ./MP_Scenarios/Smugglers.wmf

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/revised_maps into lp:widelands

2016-03-29 Thread kaputtnik
Running a python2 console and trying manually decode the first chars of the string of "descr=" in Islands_of_war/elemental: >>> 'descr=_"For centuries, you’ve lived peacefully side by >>> side"'.decode('ascii') Traceback (most recent call last): File "", line 1, in UnicodeDecodeError: 'ascii'

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/revised_maps into lp:widelands

2016-03-30 Thread kaputtnik
I believe it's the apostroph ' vs. ’ (ALTGR+SHIFT+n) Part from the original String from elemental file. This contains the ALTGR+SHIFT+n - apostroph: >>> "For centuries, you’ve lived peacefully side by side".decode('ascii') Traceback (most recent call last): File "", line 1, in UnicodeDecodeErr

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/revised_maps into lp:widelands

2016-03-31 Thread kaputtnik
Thanks :-) But i think we should keep this in mind if there is some trouble with String related things and i believe it's nevertheless a bad thing. F.e. i got some errors/warnings when installing in archlinux from the Archlinux user Respository (AUR). These errors/warnings are shown when a pack

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/about into lp:widelands

2016-04-01 Thread kaputtnik
Related to your diff comment: > Why not remove this heading from developers.json? If i remember right i asked for this, because of parsing the developers.json on the website: https://wl.widelands.org/developers/ -- https://code.launchpad.net/~widelands-dev/widelands/about/+merge/288697 Your tea

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/travis-clang-warnings into lp:widelands

2016-04-01 Thread kaputtnik
Just found when compiliing trunk: In file included from /home/kaputtnik/widelands-repo/trunk/src/logic/map_objects/bob.h:23:0, from /home/kaputtnik/widelands-repo/trunk/src/logic/map_objects/bob.cc:20: /home/kaputtnik/widelands-repo/trunk/src/logic/map_objects/bob.cc: In

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/lua-driven-help into lp:widelands

2016-04-01 Thread kaputtnik
"C: Shows Census" in Editor help, F1 does not work during game play (in editor it works). Is this intended? Otherwise i want to rebuild the whole branch and test again. Compilation hints: /home/kaputtnik/widelands-repo/lua-driven-help/src/editor/ui_menus/editor_help.cc:34: Line is too long!

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/travis-clang-warnings into lp:widelands

2016-04-01 Thread kaputtnik
Sorry ... -- https://code.launchpad.net/~widelands-dev/widelands/travis-clang-warnings/+merge/290697 Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/travis-clang-warnings into lp:widelands. ___ Ma

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/lua-driven-help into lp:widelands

2016-04-02 Thread kaputtnik
Review: Approve testing I couldn't trigger the error anymore by open several programs/images and afterwards start this branch. So i think Miroslav has found and fixed the error :-) All looks good now and this would be a really great enhancement to widelands. There is only one small thing: The

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1512151-load-small-map into lp:widelands

2016-04-03 Thread kaputtnik
Review: Needs Fixing I couldn't trigger the crash anymore, but loading a smaller map after a big map the position in upper left corner isn't 0,0, it depends on the position of previous loaded map. Resolution 800x600 (window mode) Load "Wideworld", mapsize 384,256 scroll the map until position 2

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1512151-load-small-map into lp:widelands

2016-04-03 Thread kaputtnik
Review: Approve testing Works now :-) -- https://code.launchpad.net/~widelands-dev/widelands/bug-1512151-load-small-map/+merge/290802 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/bug-1512151-load-small-map. ___ Ma

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1526911-cursor-positioning into lp:widelands

2016-04-05 Thread kaputtnik
Review: Approve testing I think this is much better :-) -- https://code.launchpad.net/~widelands-dev/widelands/bug-1526911-cursor-positioning/+merge/290954 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/bug-1526911-cursor-positioning.

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1395322-tool3 into lp:widelands

2016-04-05 Thread kaputtnik
Review: Approve testing Great :-) -- https://code.launchpad.net/~widelands-dev/widelands/bug-1395322-tool3/+merge/290829 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/bug-1395322-tool3. ___ Mailing list: https://la

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1395322-tool3 into lp:widelands

2016-04-05 Thread kaputtnik
I don't know the reason why Ctrl is used to remove objects at all. In my opinion there should be only one key for removing objects and use this key for all objects. So for all objects: Click: Place Objects or Increase (meaning 'add something') Shift + Click: Remove Objects or Decrease (meaning '

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1395322-tool3 into lp:widelands

2016-04-06 Thread kaputtnik
Ok, then it would be fine if the CTRL + Click for Portdocks get changed in this branch :-) And removing the shift key from: "Shift or Ctrl + Click : Set height to the value selected by ‘Set Value’" -- https://code.launchpad.net/~widelands-dev/widelands/bug-1395322-tool3/+merge/290829 Your team

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1395322-tool3 into lp:widelands

2016-04-06 Thread kaputtnik
Removing the additional headers for "Height and Resources tool" and "Noise height tool" in the help doesn't fit my taste. A general help should be driven by "Information as clear as it could be", not "Information as short it could be". But if you think it's good, lets leave it. The Tooltips make

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug_1566720_set_origin into lp:widelands

2016-04-06 Thread kaputtnik
kaputtnik has proposed merging lp:~widelands-dev/widelands/bug_1566720_set_origin into lp:widelands. Commit message: Fix miscalculation of map->get_width() and map->get_height() regarding coordinates. Requested reviews: Widelands Developers (widelands-dev) Related bugs: Bug #1566

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1395322-tool3 into lp:widelands

2016-04-07 Thread kaputtnik
Review: Approve testing I think it's good to go now :-) -- https://code.launchpad.net/~widelands-dev/widelands/bug-1395322-tool3/+merge/290829 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/bug-1395322-tool3. ___ Ma

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