Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands-website/solitaire_html_documentation into lp:widelands-website

2018-05-24 Thread kaputtnik
Just found that a redirect from docs/wl/ to documentation was missing. Will give it another try to get it into production next weekend (when i am not that tired from work ;) ) -- https://code.launchpad.net/~widelands-dev/widelands-website/solitaire_html_documentation/+merge/345460 Your team Wide

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/campaign_data into lp:widelands

2018-05-24 Thread Benedikt Straub
Diff comment: I don´t think a recursion depth limit is needed, as the documentation explicitly forbids cyclic dependencies. It would be easy to implement though – what would be a sensible limit here? > If I play a scenario twice with different outcome, > the data will still be inside the differe

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/frisian_balancing into lp:widelands

2018-05-24 Thread Benedikt Straub
> Also a question for Nordfriese: Does the first scenario need a special > starting condition? Otherwise, you could just include the headquarters > starting condition from the tribes and get rid of the extra code. Starting wares and workers are different from the default for both players. If I in