On 03/04/2008, at 7:14 PM, Christopher Schultz wrote:
Alan Chaney wrote:
| Actually another question is what is it in your application that
NEEDS
| 2500 threads?
Ooh! I know... it's a ray-tracer that goes ral fast if you give
each
output pixel its own thread. More threads = faster, ri
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Alan,
Alan Chaney wrote:
| Actually another question is what is it in your application that NEEDS
| 2500 threads?
Ooh! I know... it's a ray-tracer that goes ral fast if you give each
output pixel its own thread. More threads = faster, right? Hoo