On 03/04/2008, at 7:14 PM, Christopher Schultz wrote:
Alan Chaney wrote:| Actually another question is what is it in your application that NEEDS| 2500 threads?Ooh! I know... it's a ray-tracer that goes reeeeal fast if you give eachoutput pixel its own thread. More threads = faster, right? Hoo-ray for threads!
Doh! and I thought he had 2500 processors!... Silly me. Andrew
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