Re: [T5] tutorial question

2007-09-20 Thread SergeEby
_count); > return _gameOver; > > (the WebObjects way) but that leads to an even weirder exception... > > Thanks, > Robert A. Decker > > - > To unsubscribe, e-m

RE: [T5] tutorial question

2007-09-20 Thread Kolesnikov, Alexander GNI
own merits (IMHO). Cheers, Alexander -Original Message- From: Robert A. Decker [mailto:[EMAIL PROTECTED] Sent: 20 September 2007 04:08 To: users@tapestry.apache.org Subject: [T5] tutorial question I'm teaching myself Tapestry by jumping right into version 5. I'm a pretty exper

[T5] tutorial question

2007-09-20 Thread Robert A. Decker
I'm teaching myself Tapestry by jumping right into version 5. I'm a pretty experienced developer and so I'm not ready to give up and go back to version 4, but I am having what is probably a very basic problem... I'm trying to do the Tapestry 5 tutorial and I'm on the section where we coun

Re: [T5] Tutorial question

2007-09-19 Thread Nick Westgate
See "Instance variables must be private": http://tapestry.apache.org/tapestry5/tapestry-core/guide/component-classes.html Cheers, Nick. Robert A. Decker wrote: Thank you! That was it - declaring it private fixed it: private GameOver _gameOver; I now just inject the page but don't persist it.

Re: [T5] Tutorial question

2007-09-19 Thread Robert A. Decker
Thank you! That was it - declaring it private fixed it: private GameOver _gameOver; I now just inject the page but don't persist it. I'll have to try to read up on what you mean by 'enhance private variables'... R On Sep 19, 2007, at 8:20 PM, Robert Zeigler wrote: Background: I've never

Re: [T5] Tutorial question

2007-09-19 Thread Robert Zeigler
Background: I've never "done" the T5 tutorial. But I do have functional T5 apps. Few things: 1) In T5, multiple annotations/item are supported 2) You don't need to persist the page. You might need to persist values that each page needs, but you don't need to persist the pages. 3) Tapestry will

[T5] Tutorial question

2007-09-19 Thread Robert A. Decker
I'm teaching myself Tapestry by jumping right into version 5. I'm a pretty experienced developer and so I'm not ready to give up and go back to version 4, but I am having what is probably a very basic problem... I'm trying to do the Tapestry 5 tutorial and I'm on the section where we coun

Re: T5: Tutorial question.

2007-07-29 Thread SergeEby
Do a search in the mailing list. This question was answered a while ago. /Serge Alex Shneyderman wrote: > > Hi, all! > > I am trying out tapestry and was going through the tutorial and > noticed that in the section about Guess.java the following: > > Object onActionFromLink(int guess) >

T5: Tutorial question.

2007-07-29 Thread Alex Shneyderman
Hi, all! I am trying out tapestry and was going through the tutorial and noticed that in the section about Guess.java the following: Object onActionFromLink(int guess) { _count++; if (guess == _target) { _gameOver.setup(_count); return _gameOver; } if (guess