Re: spaceballs...

2011-07-06 Thread Richard Shaw
Coming into this discussion a bit late... We (my work) also refer to these devices as SpaceBalls as they used to have a ball, and every axis is controlled by a strain gage. The original ones were serial but my current HP SpacePilot is USB based and has a knob instead of a ball. I would be

Re: spaceballs

2011-07-05 Thread Ralf Corsepius
On 07/06/2011 07:31 AM, g wrote: > so if you are interested in a 3d mouse, which really is not a *ball*, > even tho called such, Earlier DLR/3DConnexion "space mouses" looked like balls on a pole. Ca. 6-8 cms/2-3 inches in diameter, looking a bit like an oversized "golfball on a tee on a display

Re: spaceballs...

2011-07-05 Thread Ralf Corsepius
description than 'rotate'. > > Not at all, since I'm talking about spaceballs, not trackballs. > > A spaceball can sense not only the usual X/Y rolling motion that a > trackball supports, but it can also sense rotation (CW/CCW) and pressure > (think "clicking"

Re: spaceballs

2011-07-05 Thread g
On 07/06/2011 05:04 AM, g wrote: > On 07/06/2011 04:22 AM, DJ Delorie wrote: > <> > >> Not at all, since I'm talking about spaceballs, not trackballs. > > ok. so how about a link to who makes 'spaceballs'. well, not to wait for a reply, a quick google

Re: spaceballs...

2011-07-05 Thread g
On 07/06/2011 04:22 AM, DJ Delorie wrote: <> > Not at all, since I'm talking about spaceballs, not trackballs. ok. so how about a link to who makes 'spaceballs'. > A spaceball can sense not only the usual X/Y rolling motion that a > trackball supports, but it c

Re: spaceballs...

2011-07-05 Thread DJ Delorie
g writes: >> It would be nice to be able to *rotate* the ball, or push it in >> various directions, etc. But only if there's a sane mapping to X >> events. > > *roll* would be a better description than 'rotate'. Not at all, since I'm talking about

Re: spaceballs...

2011-07-05 Thread DJ Delorie
Rick Stevens writes: > As I said, try it and see. They're too expensive to "just try it", hence wanting to see if someone else has already tried it and had some info on how well X interacted with the hardware, and if there was a standard way to talk to it from software. > You might want to try

Re: spaceballs...

2011-07-05 Thread g
On 07/06/2011 03:06 AM, g wrote: <> > there are ir leds emitting at surface of balls and ir detectors receiving > reflections from ball surface. in addition, there are some trackball mice that use a roller bar, ie, like a standard mouse. i do not recommend them. they do not track well. you will

Re: spaceballs...

2011-07-05 Thread g
On 07/05/2011 09:01 PM, DJ Delorie wrote: > Is there a standard for how multi-axis trackballs (spaceballs) > interact with X? Are they common enough to "just work" now or is it > the usual proprietary-hardware-nightmare still? axis are 'x' and 'y'. no

Re: spaceballs...

2011-07-05 Thread Rick Stevens
On 07/05/2011 02:39 PM, DJ Delorie wrote: > > Rick Stevens writes: >> I'd bring up xevent or whatever and push/pull/poke/twist, take note of >> what events it generates and do your own thing. > > At this point, I'm still wondering if ANYTHING would show up in xevent > :-) > > I know XInput can

Re: spaceballs...

2011-07-05 Thread DJ Delorie
Rick Stevens writes: > I'd bring up xevent or whatever and push/pull/poke/twist, take note of > what events it generates and do your own thing. At this point, I'm still wondering if ANYTHING would show up in xevent :-) I know XInput can handle a larger numbers of buttons. Can it handle more th

Re: spaceballs...

2011-07-05 Thread Rick Stevens
On 07/05/2011 02:01 PM, DJ Delorie wrote: > > Is there a standard for how multi-axis trackballs (spaceballs) > interact with X? Are they common enough to "just work" now or is it > the usual proprietary-hardware-nightmare still? "They've gone...plaid! Prep

spaceballs...

2011-07-05 Thread DJ Delorie
Is there a standard for how multi-axis trackballs (spaceballs) interact with X? Are they common enough to "just work" now or is it the usual proprietary-hardware-nightmare still? The common trackball seems to have the ball, some scrollwheel replacement and a bunch of buttons. It wou