Rick Stevens <ri...@nerd.com> writes:
> I'd bring up xevent or whatever and push/pull/poke/twist, take note of
> what events it generates and do your own thing.

At this point, I'm still wondering if ANYTHING would show up in xevent
:-)

I know XInput can handle a larger numbers of buttons.  Can it handle
more than two motion channels?  I know they won't map to the X cursor's
X,Y location, but still, if that's what the spaceball is producing...
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