Hi - anyone got any news / heard any rumours about a landing data for full
cross platform audio recording?
I’m particularly interested in delivering this for iOS/Android - I know I could
use mergAV (and in theory mergAndroid) but would prefer to use a shiny new tool
from LiveCode instead...
K
On 23/09/2016 12:36, Dave Kilroy wrote:
Hi - anyone got any news / heard any rumours about a landing data for
full cross platform audio recording?
I’m particularly interested in delivering this for iOS/Android - I
know I could use mergAV (and in theory mergAndroid) but would prefer
to use a shin
This is almost as old a chestnut as *audio export*.
Richmond.
On 23.09.2016 14:36, Dave Kilroy wrote:
Hi - anyone got any news / heard any rumours about a landing data for full
cross platform audio recording?
I’m particularly interested in delivering this for iOS/Android - I know I could
use
"as he found"
Um; all I seem to do is FIND things . . .
Richmond.
On 23.09.2016 00:48, Dr. Hawkins wrote:
On Thu, Sep 22, 2016 at 2:23 PM, Mike Bonner wrote:
My preference is the send in time as shown by paul.
I don't think that it's even a matter of "preference" for what Richmond is
tryi
yep. and I just found out something interesting that I probably should
have mentioned: how you bring up the prefs matters. I was trying to
command-comma it. If I just try to bring it up from the File menu, it
seems to stick.
On Thu, Sep 22, 2016 at 8:40 PM, Mark Wieder wrote:
> On 09/22/2016
ok, next thing:
italicizing comments for font SourceCodePro doesn't seem to happen (but it
does for InputMonoLight).
Bolding folder names don't seem to work, but I can't tell which direction
it doesn't work. Folder names look bold, but hitting the checkbox and then
unchecking doesn't do anything,
On Tue, Sep 20, 2016 at 1:44 AM, Skip Kimpel wrote:
> 200+ pages combined into 1
> PDF) that are 1 pager's (8.5x11) and each page in the PDF needs to be
> broken out into it's own file.
>
For those on OS X you can get LC to talk to an Automator workflow that
uses the cryptically named 'Split PDF'
Thanks Peter
Richmond we shall see what we shall see - but at the moment I’m full of hopeful
expectation :)
> Hi Dave,
>
> The language dev team are currently actively working on Infinite
> LiveCode, and you'll see bits and pieces of it appearing in forthcoming
> DP releases, but I don't ha
> On Sep 22, 2016, at 2:08 PM, Paul Dupuis wrote:
>
> Ah ha. The insertion point must be INSIDE a handler and only re-indents
> that handler when you press TAB
>
> If the insertion point is between handlers or outside of any handler,
> nothing happens. Ok, tab is useful, but something that refo
OK - admittedly I never thought about command-comma. That's a bizarre key
sequence. I'll add it to the next build if you really need it.
-
--
Mark Wieder
ahsoftw...@gmail.com
--
View this message in context:
http://runtime-revolution.278305.n4.nabble.com/ANN-new-glx2-script-editor-now-on
italicizing comment with Source Code Pro works for me. Maybe you've got some
other conflict?
...and yes, unbolding folder names doesn't seem to be working properly.
Seems to work and then unwork. Can you report these things as issues on
bitbucket so that I can track them properly? Thanks.
-
I don't need it, but when you hit it, the GLX2 prefs window opens and then
immediately closes. It's the sequence that LC uses to open prefs, and I
think it's sort-of standard on macs. If you disable it, I don't think
anyone would complain, but check the File menu when glx2 is open - it shows
the
oh, yeah. duh. just because the blog is broken...
On Fri, Sep 23, 2016 at 1:08 PM, mwieder wrote:
> italicizing comment with Source Code Pro works for me. Maybe you've got
> some
> other conflict?
>
> ...and yes, unbolding folder names doesn't seem to be working properly.
> Seems to work and t
On Thu, Sep 22, 2016 at 5:47 PM, Mark Wieder wrote:
>
> On 09/22/2016 01:24 PM, Dr. Hawkins wrote:
>
> global gRevDevelopment; put true into gRevDevelopment
>>>
>>>
>> Unfortunately, it's not getting me there.
>>
>
> one of the problems with setting gRevDevelopment to true is that
> you expose y
Dear list members,
We are pleased to announce the release of LiveCode 8.1.1 RC 1.
Getting the Release
===
You can get the release at https://downloads.livecode.com/livecode/ or via
the automatic updater.
Release Contents
Xcode 8 and iOS 10 support
-
Super . . . although I shall probabaly wait to download
until tomorrow as your servers seem to be clogged.
Richmond.
On 23.09.2016 20:37, panagiotis merakos wrote:
Dear list members,
We are pleased to announce the release of LiveCode 8.1.1 RC 1.
Getting the Release
===
You can
Mark Wieder" wrote:
So far seems fine on El Capitan. You *do* have a way of pushing the limits
of things, though, so I await your experiences.
BR:
OK, so far so good in a fairly complex environment where we load a lot of
binary LC stacks in front and also backscripts and behavior… so far n
Folks:
Here’s some more info I found on interfaces to LMS. I queried the director (a
friend) of the Office of Instructional Improvement at the University of
California, Santa Barbara and got this response:
"Hey, good to hear from you. Sorry for the delayed response, but yesterday was
the first
Mark Wieder" wrote:
So far seems fine on El Capitan. You *do* have a way of pushing the
limits of things, though, so I await your experiences.
BR: seems I spoke too soon. Now I'm experiencing the exact same issue I had
years ago: compiled scripts are not actually saved into th
Using LC 8.1.1 RC-1 with xCode 8.0 and Mac OS 10.12, an iOS app that runs
fine (on iPad device and simulator) under LC 8.1.0 with iOS 9.3 and xCode
7.3.1 now will not launch into the iOS simulator and then after a few
minutes of trying to launch the app, LC 8.1.1 RC-1 crashes.
LC then displays an
Hi Henry,
Was the iOS 9.3 simulator already running when you tried to launch the iOS
10 simulator from LiveCode? Do you see the same problem if you first quit
any running instances of Xcode 7.3 and iOS 9.3 simulator? I suggest filing
a bug report at quality.livecode.com
Best,
Panos
--
On Fri, Se
Panos,
Seems to be a simulator-related issue as the app compiles, installs (using
xCode 8.0) and runs on the iOS 10.0.2 device (have not done an extensive
test of the app on an iPad device yet).
I have restarted the Mac and repeatedly experienced the same failure to
launch the app on the iOS 10.0
Mark Wieder wrote:
OK - admittedly I never thought about command-comma. That's a bizarre key
sequence. I'll add it to the next build if you really need it.
I have a vague recollection of Cmd-, being an established shortcut for
shifting focus to palettes, specifically those serving a sort of
I
I can't replicate the problem here. I usually save the stack after editing
and before closing the editor, but it works both ways here for me on El
Capitan, even with the latest 8.1.1-rc1 build. (OK - I didn't reboot the
machine, but otherwise complied with everything in your recipe). Really
curious
If memory serves, I believe indenting is handled in the IDE similarly to
colorization, with a call to _internal.
Perhaps if used in conjunction with the info provided in
revAvailableHandlers, we may be able to format large scripts even
faster, maybe even in the blink of an eye.
--
Richard G
Glx2 isn't adding the shortcut to the menu, that's the operating system
itself doing that, so Mike is correct in saying that it's a standard thing.
It's just nothing I've used or noticed before. I've got it implemented now
in the script editor for the next build.
-
--
Mark Wieder
ahsoftw.
I managed to turn up the current macOS HIG recommendation for Cmd-comma,
which suggest using it to open Preferences:
https://support.apple.com/en-us/HT201236
--
Richard Gaskin
Fourth World Systems
Software Design and Development for the Desktop, Mobile, and the Web
__
Ah! I see what you mean... you were actually looking at the messagebox stack
with a hex editor... those are custom properties stored as backscripts and
frontscripts. If you look at the stack with the property inspector you'll
see all that cruft in place. I have no idea why it's there, and you might
put rContactRecord ["contacttype"] into tContactType -- verified is "|it|"
set the itemdelimiter to "|"
set wholematches to true
put itemoffset(pType, tContactType) into tOffset -- verified pType is "it"
tOffset contains 0
I also used literals as in
put itemoffset("it","|it|") into tOffset
tOffse
By the way, I just fully read the link I posted in my previous message and it
is a long, but very complete discussion of the various interfaces to learning
system, targeted just right at our audience.
Check it out if you are interested in this topic.
Bill
http://www.laceproject.eu/learning-anal
No it's scripted
Sent from my iPhone
> On 24 Sep 2016, at 7:42 AM, Richard Gaskin wrote:
>
> with a call to _internal
___
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use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscri
Monte Goulding wrote:
> No it's scripted
>
> Sent from my iPhone
>
>> On 24 Sep 2016, at 7:42 AM, Richard Gaskin wrote:
>>
>> with a call to _internal
Good to know, thanks.
Either way, the full-script-reformat routine Mark posted would have
little opportunity to speed that end of things up much
Yes, presuming there's no difference between the content of the script editor
and the compiled script.
Sent from my iPhone
> On 24 Sep 2016, at 9:17 AM, Richard Gaskin wrote:
>
> It would still seem, though, that by changing the algo to use the line
> offsets obtainable from revAvailableHandl
On Fri, Sep 23, 2016 at 3:02 PM, mwieder wrote:
> Ah! I see what you mean... you were actually looking at the messagebox
> stack
> with a hex editor...
>
Actually, just plain old boring "less" . . . I thought it might be a pure
script stack, and took a shot
> those are custom properties store
Poking around in the SE I found an even simpler solution - replace line
3108 of "revSEEditorBehavior"
scriptFormat "handler"
...with:
if the shiftKey is "down" then
scriptFormat "script"
else
scriptFormat "handler"
end if
Apparently the scriptFormat h
revUpdateGeometry is in the script of stack "/Applications/LiveCode Indy
7.1.4.app/Contents/Tools/Toolset/libraries/revgeometrylibrary.livecodescript",
which should be in the backscripts and available to all stacks unless you
have specifically removed it.
I'm assuming you're doing your debugging i
Mark: Really
curious about what's going on with your system that's interfering with this
process.
...and no, the note about code folding is old and I should probably put it
to bed now.
BR: well I would be happy to screen share some time with Team Viewer (it's
free) email
My guess would be that glx2 filters handlers starting with rev, as in the
case of reviewSelections. Just a guess though since I don't have glx2 set
up at the moment.
On Fri, Sep 23, 2016 at 6:44 PM, Sannyasin Brahmanathaswami <
bra...@hindu.org> wrote:
> Mark: Really
> curious about what's
On 09/23/2016 10:20 AM, Mike Kerner wrote:
I don't need it, but when you hit it, the GLX2 prefs window opens and then
immediately closes. It's the sequence that LC uses to open prefs, and I
think it's sort-of standard on macs. If you disable it, I don't think
anyone would complain, but check th
On 09/23/2016 05:44 PM, Sannyasin Brahmanathaswami wrote:
I close the tab in LC SE…save the stack… click on the GLX2 to switch to
GLX for editing.
Ah. I see what you did there.
From the "known issues" section of the release notes:
"Swapping back and forth between glx2 and the IDE's script edi
On 9/23/16 7:13 PM, Richard Gaskin wrote:
Poking around in the SE I found an even simpler solution - replace line
3108 of "revSEEditorBehavior"
scriptFormat "handler"
...with:
if the shiftKey is "down" then
scriptFormat "script"
else
scriptFormat "handler"
8 days and no one actually answered your question. Hopefully you've
already figured it out.
No, nothing has changed. It all depends on what events you're using to
trigger scripts. i.e. mouseEnter will trigger a message when ever the
mouse enters the boundary of the object, no matter Pointer or Bro
A feature request is a good idea. A pull request is a great one...
Sent from my iPhone
> On 24 Sep 2016, at 12:01 PM, J. Landman Gay wrote:
>
> Feel like putting in a feature request for this? I would use it often, and if
> it's in the IDE then we don't have to edit every version update.
___
On Fri, Sep 23, 2016 at 2:27 AM, Peter TB Brett
wrote:
>
> "" isn't "the absence of a string", it's a string that's 0 characters long.
> Being able to use it as an array key is important for being able to
> represent real-world data in an array.
It's an important point that "", a 0 character stri
On Fri, Sep 23, 2016 at 8:13 AM, Alejandro Tejada
wrote:
>
> Buying a NEW PHONE or Tablet is almost like
> BURNING MONEY, just for the fun of it.
>
> Just imagine this (not so far away) scenario:
>
> For any reason, people stop jumping in line
> to buy the latest and greatest phone or tablet
> and
On Fri, Sep 16, 2016 at 10:11 AM, mwieder wrote:
>
> ... and so much better than my usual finger-slippage, which ends up
> "LiceCode"
>
> Well, *that* is certainly a nit-picking distinction . . .
--
Dr. Richard E. Hawkins, Esq.
(702) 508-8462
___
us
On Fri, Sep 16, 2016 at 10:31 AM, Richmond
wrote:
> You have an xTalk fixation? Wow . . . can we start a self-help group?
>
Several months ago, at my cadillac club, I introduced myself with, "my name
is Rick, and I have a Cadillac problem. It's been 37 days since I bought
my last Cadillac." . .
Hi All,
I found a tutorial about vector path animation in MaxV website:
http://livecodeitalia.blogspot.it/2016/09/animazione-modificata-in-tempo-reale.html
and just build a variation that shows a pen drawing vector paths.
Download a zipped stack directly from the Livecode forums and play
with it.
Thanks for explaining that gotcha in detail.
I've had a few problems before when I relied on the 99% awesome debugger
and variable watcher only to find out that it wasn't showing me the many
characters that exist, and affect code, but are technically invisible.
On Sat, Sep 24, 2016 at 6:26 AM, Kay
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