Likely arrival date for the "Full cross platform audio recording" part of "Infinite LiveCode"

2016-09-23 Thread Dave Kilroy
Hi - anyone got any news / heard any rumours about a landing data for full cross platform audio recording? I’m particularly interested in delivering this for iOS/Android - I know I could use mergAV (and in theory mergAndroid) but would prefer to use a shiny new tool from LiveCode instead... K

Re: Likely arrival date for the "Full cross platform audio recording" part of "Infinite LiveCode"

2016-09-23 Thread Peter TB Brett
On 23/09/2016 12:36, Dave Kilroy wrote: Hi - anyone got any news / heard any rumours about a landing data for full cross platform audio recording? I’m particularly interested in delivering this for iOS/Android - I know I could use mergAV (and in theory mergAndroid) but would prefer to use a shin

Re: Likely arrival date for the "Full cross platform audio recording" part of "Infinite LiveCode"

2016-09-23 Thread Richmond
This is almost as old a chestnut as *audio export*. Richmond. On 23.09.2016 14:36, Dave Kilroy wrote: Hi - anyone got any news / heard any rumours about a landing data for full cross platform audio recording? I’m particularly interested in delivering this for iOS/Android - I know I could use

Re: Waiting for the train

2016-09-23 Thread Richmond
"as he found" Um; all I seem to do is FIND things . . . Richmond. On 23.09.2016 00:48, Dr. Hawkins wrote: On Thu, Sep 22, 2016 at 2:23 PM, Mike Bonner wrote: My preference is the send in time as shown by paul. I don't think that it's even a matter of "preference" for what Richmond is tryi

Re: ANN: new glx2 script editor now on line

2016-09-23 Thread Mike Kerner
yep. and I just found out something interesting that I probably should have mentioned: how you bring up the prefs matters. I was trying to command-comma it. If I just try to bring it up from the File menu, it seems to stick. On Thu, Sep 22, 2016 at 8:40 PM, Mark Wieder wrote: > On 09/22/2016

Re: ANN: new glx2 script editor now on line

2016-09-23 Thread Mike Kerner
ok, next thing: italicizing comments for font SourceCodePro doesn't seem to happen (but it does for InputMonoLight). Bolding folder names don't seem to work, but I can't tell which direction it doesn't work. Folder names look bold, but hitting the checkbox and then unchecking doesn't do anything,

Re: Breaking out a PDF

2016-09-23 Thread Kay C Lan
On Tue, Sep 20, 2016 at 1:44 AM, Skip Kimpel wrote: > 200+ pages combined into 1 > PDF) that are 1 pager's (8.5x11) and each page in the PDF needs to be > broken out into it's own file. > For those on OS X you can get LC to talk to an Automator workflow that uses the cryptically named 'Split PDF'

Re: Likely arrival date for the "Full cross platform audio recording" part of "Infinite LiveCode"

2016-09-23 Thread Dave Kilroy
Thanks Peter Richmond we shall see what we shall see - but at the moment I’m full of hopeful expectation :) > Hi Dave, > > The language dev team are currently actively working on Infinite > LiveCode, and you'll see bits and pieces of it appearing in forthcoming > DP releases, but I don't ha

Re: IDE Script Editor question...

2016-09-23 Thread Mark Talluto
> On Sep 22, 2016, at 2:08 PM, Paul Dupuis wrote: > > Ah ha. The insertion point must be INSIDE a handler and only re-indents > that handler when you press TAB > > If the insertion point is between handlers or outside of any handler, > nothing happens. Ok, tab is useful, but something that refo

Re: ANN: new glx2 script editor now on line

2016-09-23 Thread mwieder
OK - admittedly I never thought about command-comma. That's a bizarre key sequence. I'll add it to the next build if you really need it. - -- Mark Wieder ahsoftw...@gmail.com -- View this message in context: http://runtime-revolution.278305.n4.nabble.com/ANN-new-glx2-script-editor-now-on

Re: ANN: new glx2 script editor now on line

2016-09-23 Thread mwieder
italicizing comment with Source Code Pro works for me. Maybe you've got some other conflict? ...and yes, unbolding folder names doesn't seem to be working properly. Seems to work and then unwork. Can you report these things as issues on bitbucket so that I can track them properly? Thanks. -

Re: ANN: new glx2 script editor now on line

2016-09-23 Thread Mike Kerner
I don't need it, but when you hit it, the GLX2 prefs window opens and then immediately closes. It's the sequence that LC uses to open prefs, and I think it's sort-of standard on macs. If you disable it, I don't think anyone would complain, but check the File menu when glx2 is open - it shows the

Re: ANN: new glx2 script editor now on line

2016-09-23 Thread Mike Kerner
oh, yeah. duh. just because the blog is broken... On Fri, Sep 23, 2016 at 1:08 PM, mwieder wrote: > italicizing comment with Source Code Pro works for me. Maybe you've got > some > other conflict? > > ...and yes, unbolding folder names doesn't seem to be working properly. > Seems to work and t

Re: The name of the property to trace scripts into the IDE

2016-09-23 Thread Dr. Hawkins
On Thu, Sep 22, 2016 at 5:47 PM, Mark Wieder wrote: > > On 09/22/2016 01:24 PM, Dr. Hawkins wrote: > > global gRevDevelopment; put true into gRevDevelopment >>> >>> >> Unfortunately, it's not getting me there. >> > > one of the problems with setting gRevDevelopment to true is that > you expose y

[ ANN ] Release 8.1.1 RC-1

2016-09-23 Thread panagiotis merakos
Dear list members, We are pleased to announce the release of LiveCode 8.1.1 RC 1. Getting the Release === You can get the release at https://downloads.livecode.com/livecode/ or via the automatic updater. Release Contents Xcode 8 and iOS 10 support -

Re: [ ANN ] Release 8.1.1 RC-1

2016-09-23 Thread Richmond
Super . . . although I shall probabaly wait to download until tomorrow as your servers seem to be clogged. Richmond. On 23.09.2016 20:37, panagiotis merakos wrote: Dear list members, We are pleased to announce the release of LiveCode 8.1.1 RC 1. Getting the Release === You can

Re: ANN: new glx2 script editor now on line

2016-09-23 Thread Sannyasin Brahmanathaswami
Mark Wieder" wrote: So far seems fine on El Capitan. You *do* have a way of pushing the limits of things, though, so I await your experiences. BR: OK, so far so good in a fairly complex environment where we load a lot of binary LC stacks in front and also backscripts and behavior… so far n

Re: LiveCode interface to SCORM /LIT

2016-09-23 Thread William Prothero
Folks: Here’s some more info I found on interfaces to LMS. I queried the director (a friend) of the Office of Instructional Improvement at the University of California, Santa Barbara and got this response: "Hey, good to hear from you. Sorry for the delayed response, but yesterday was the first

Re: ANN: new glx2 script editor now on line

2016-09-23 Thread Sannyasin Brahmanathaswami
Mark Wieder" wrote: So far seems fine on El Capitan. You *do* have a way of pushing the limits of things, though, so I await your experiences. BR: seems I spoke too soon. Now I'm experiencing the exact same issue I had years ago: compiled scripts are not actually saved into th

Re: [ ANN ] Release 8.1.1 RC-1

2016-09-23 Thread hlowe
Using LC 8.1.1 RC-1 with xCode 8.0 and Mac OS 10.12, an iOS app that runs fine (on iPad device and simulator) under LC 8.1.0 with iOS 9.3 and xCode 7.3.1 now will not launch into the iOS simulator and then after a few minutes of trying to launch the app, LC 8.1.1 RC-1 crashes. LC then displays an

Re: [ ANN ] Release 8.1.1 RC-1

2016-09-23 Thread panagiotis merakos
Hi Henry, Was the iOS 9.3 simulator already running when you tried to launch the iOS 10 simulator from LiveCode? Do you see the same problem if you first quit any running instances of Xcode 7.3 and iOS 9.3 simulator? I suggest filing a bug report at quality.livecode.com Best, Panos -- On Fri, Se

Re: [ ANN ] Release 8.1.1 RC-1

2016-09-23 Thread hlowe
Panos, Seems to be a simulator-related issue as the app compiles, installs (using xCode 8.0) and runs on the iOS 10.0.2 device (have not done an extensive test of the app on an iPad device yet). I have restarted the Mac and repeatedly experienced the same failure to launch the app on the iOS 10.0

Re: ANN: new glx2 script editor now on line

2016-09-23 Thread Richard Gaskin
Mark Wieder wrote: OK - admittedly I never thought about command-comma. That's a bizarre key sequence. I'll add it to the next build if you really need it. I have a vague recollection of Cmd-, being an established shortcut for shifting focus to palettes, specifically those serving a sort of I

Re: ANN: new glx2 script editor now on line

2016-09-23 Thread mwieder
I can't replicate the problem here. I usually save the stack after editing and before closing the editor, but it works both ways here for me on El Capitan, even with the latest 8.1.1-rc1 build. (OK - I didn't reboot the machine, but otherwise complied with everything in your recipe). Really curious

Re: IDE Script Editor question...

2016-09-23 Thread Richard Gaskin
If memory serves, I believe indenting is handled in the IDE similarly to colorization, with a call to _internal. Perhaps if used in conjunction with the info provided in revAvailableHandlers, we may be able to format large scripts even faster, maybe even in the blink of an eye. -- Richard G

Re: ANN: new glx2 script editor now on line

2016-09-23 Thread mwieder
Glx2 isn't adding the shortcut to the menu, that's the operating system itself doing that, so Mike is correct in saying that it's a standard thing. It's just nothing I've used or noticed before. I've got it implemented now in the script editor for the next build. - -- Mark Wieder ahsoftw.

Re: ANN: new glx2 script editor now on line

2016-09-23 Thread Richard Gaskin
I managed to turn up the current macOS HIG recommendation for Cmd-comma, which suggest using it to open Preferences: https://support.apple.com/en-us/HT201236 -- Richard Gaskin Fourth World Systems Software Design and Development for the Desktop, Mobile, and the Web __

Re: The name of the property to trace scripts into the IDE

2016-09-23 Thread mwieder
Ah! I see what you mean... you were actually looking at the messagebox stack with a hex editor... those are custom properties stored as backscripts and frontscripts. If you look at the stack with the property inspector you'll see all that cruft in place. I have no idea why it's there, and you might

itemOffset still not working

2016-09-23 Thread Bob Sneidar
put rContactRecord ["contacttype"] into tContactType -- verified is "|it|" set the itemdelimiter to "|" set wholematches to true put itemoffset(pType, tContactType) into tOffset -- verified pType is "it" tOffset contains 0 I also used literals as in put itemoffset("it","|it|") into tOffset tOffse

Re: LiveCode interface to SCORM /LIT

2016-09-23 Thread William Prothero
By the way, I just fully read the link I posted in my previous message and it is a long, but very complete discussion of the various interfaces to learning system, targeted just right at our audience. Check it out if you are interested in this topic. Bill http://www.laceproject.eu/learning-anal

Re: IDE Script Editor question...

2016-09-23 Thread Monte Goulding
No it's scripted Sent from my iPhone > On 24 Sep 2016, at 7:42 AM, Richard Gaskin wrote: > > with a call to _internal ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscri

Re: IDE Script Editor question...

2016-09-23 Thread Richard Gaskin
Monte Goulding wrote: > No it's scripted > > Sent from my iPhone > >> On 24 Sep 2016, at 7:42 AM, Richard Gaskin wrote: >> >> with a call to _internal Good to know, thanks. Either way, the full-script-reformat routine Mark posted would have little opportunity to speed that end of things up much

Re: IDE Script Editor question...

2016-09-23 Thread Monte Goulding
Yes, presuming there's no difference between the content of the script editor and the compiled script. Sent from my iPhone > On 24 Sep 2016, at 9:17 AM, Richard Gaskin wrote: > > It would still seem, though, that by changing the algo to use the line > offsets obtainable from revAvailableHandl

Re: The name of the property to trace scripts into the IDE

2016-09-23 Thread Dr. Hawkins
On Fri, Sep 23, 2016 at 3:02 PM, mwieder wrote: > Ah! I see what you mean... you were actually looking at the messagebox > stack > with a hex editor... > Actually, just plain old boring "less" . . . I thought it might be a pure script stack, and took a shot > those are custom properties store

Re: IDE Script Editor question...

2016-09-23 Thread Richard Gaskin
Poking around in the SE I found an even simpler solution - replace line 3108 of "revSEEditorBehavior" scriptFormat "handler" ...with: if the shiftKey is "down" then scriptFormat "script" else scriptFormat "handler" end if Apparently the scriptFormat h

Re: The name of the property to trace scripts into the IDE

2016-09-23 Thread mwieder
revUpdateGeometry is in the script of stack "/Applications/LiveCode Indy 7.1.4.app/Contents/Tools/Toolset/libraries/revgeometrylibrary.livecodescript", which should be in the backscripts and available to all stacks unless you have specifically removed it. I'm assuming you're doing your debugging i

Re: ANN: new glx2 script editor now on line

2016-09-23 Thread Sannyasin Brahmanathaswami
Mark: Really curious about what's going on with your system that's interfering with this process. ...and no, the note about code folding is old and I should probably put it to bed now. BR: well I would be happy to screen share some time with Team Viewer (it's free) email

Re: ANN: new glx2 script editor now on line

2016-09-23 Thread Mike Bonner
My guess would be that glx2 filters handlers starting with rev, as in the case of reviewSelections. Just a guess though since I don't have glx2 set up at the moment. On Fri, Sep 23, 2016 at 6:44 PM, Sannyasin Brahmanathaswami < bra...@hindu.org> wrote: > Mark: Really > curious about what's

Re: ANN: new glx2 script editor now on line

2016-09-23 Thread Mark Wieder
On 09/23/2016 10:20 AM, Mike Kerner wrote: I don't need it, but when you hit it, the GLX2 prefs window opens and then immediately closes. It's the sequence that LC uses to open prefs, and I think it's sort-of standard on macs. If you disable it, I don't think anyone would complain, but check th

Re: ANN: new glx2 script editor now on line

2016-09-23 Thread Mark Wieder
On 09/23/2016 05:44 PM, Sannyasin Brahmanathaswami wrote: I close the tab in LC SE…save the stack… click on the GLX2 to switch to GLX for editing. Ah. I see what you did there. From the "known issues" section of the release notes: "Swapping back and forth between glx2 and the IDE's script edi

Re: IDE Script Editor question...

2016-09-23 Thread J. Landman Gay
On 9/23/16 7:13 PM, Richard Gaskin wrote: Poking around in the SE I found an even simpler solution - replace line 3108 of "revSEEditorBehavior" scriptFormat "handler" ...with: if the shiftKey is "down" then scriptFormat "script" else scriptFormat "handler"

Re: How to stop LoveCode running in Edit mode

2016-09-23 Thread Kay C Lan
8 days and no one actually answered your question. Hopefully you've already figured it out. No, nothing has changed. It all depends on what events you're using to trigger scripts. i.e. mouseEnter will trigger a message when ever the mouse enters the boundary of the object, no matter Pointer or Bro

Re: IDE Script Editor question...

2016-09-23 Thread Monte Goulding
A feature request is a good idea. A pull request is a great one... Sent from my iPhone > On 24 Sep 2016, at 12:01 PM, J. Landman Gay wrote: > > Feel like putting in a feature request for this? I would use it often, and if > it's in the IDE then we don't have to edit every version update. ___

Re: use "" as an array key

2016-09-23 Thread Kay C Lan
On Fri, Sep 23, 2016 at 2:27 AM, Peter TB Brett wrote: > > "" isn't "the absence of a string", it's a string that's 0 characters long. > Being able to use it as an array key is important for being able to > represent real-world data in an array. It's an important point that "", a 0 character stri

Re: The Achilles heel of Android and iOS

2016-09-23 Thread Kay C Lan
On Fri, Sep 23, 2016 at 8:13 AM, Alejandro Tejada wrote: > > Buying a NEW PHONE or Tablet is almost like > BURNING MONEY, just for the fun of it. > > Just imagine this (not so far away) scenario: > > For any reason, people stop jumping in line > to buy the latest and greatest phone or tablet > and

Re: How to stop LoveCode running in Edit mode

2016-09-23 Thread Dr. Hawkins
On Fri, Sep 16, 2016 at 10:11 AM, mwieder wrote: > > ... and so much better than my usual finger-slippage, which ends up > "LiceCode" > > Well, *that* is certainly a nit-picking distinction . . . -- Dr. Richard E. Hawkins, Esq. (702) 508-8462 ___ us

Re: How to stop LoveCode running in Edit mode

2016-09-23 Thread Dr. Hawkins
On Fri, Sep 16, 2016 at 10:31 AM, Richmond wrote: > You have an xTalk fixation? Wow . . . can we start a self-help group? > Several months ago, at my cadillac club, I introduced myself with, "my name is Rick, and I have a Cadillac problem. It's been 37 days since I bought my last Cadillac." . .

Vector path animation

2016-09-23 Thread Alejandro Tejada
Hi All, I found a tutorial about vector path animation in MaxV website: http://livecodeitalia.blogspot.it/2016/09/animazione-modificata-in-tempo-reale.html and just build a variation that shows a pen drawing vector paths. Download a zipped stack directly from the Livecode forums and play with it.

Re: use "" as an array key

2016-09-23 Thread Matt Maier
Thanks for explaining that gotcha in detail. I've had a few problems before when I relied on the 99% awesome debugger and variable watcher only to find out that it wasn't showing me the many characters that exist, and affect code, but are technically invisible. On Sat, Sep 24, 2016 at 6:26 AM, Kay